if(strcmp(cmd, "/admins", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] >= 0) { SendClientMessage(playerid, COLOR_WHITE, "Admins Online:"); //foreach(Player, i) for(new i; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pAdmin] > 0) { GetPlayerName(i, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "%d Administrator: %s",PlayerInfo[i][pAdmin],giveplayer); SendClientMessage(playerid, COLOR_GREY, string); } } } } } return 1;
new SecretAdmin[MAX_PLAYERS];
public OnPlayerConnecte(playerid)
{
if(PlayerInfo[playerid][pAdmin] > 0) { SecretAdmin[playerid] = 0; }
return 1;
}
if(strcmp(cmd,"/secret",true) == 0)
{
if(PlayerInfo[playerid][pAdmin] > 0)
{
if(SecretAdmin[playerid] == 0) return SecretAdmin[playerid] = 1;
if(SecretAdmin[playerid] == 1) return SecretAdmin[playerid] = 0;
}
return 1;
}
if(strcmp(cmd,"/admins",true) == 0)
{
if(IsPlayerConnected(playerid))
{
new giveplayer[MAX_PLAYER_NAME],string[256];
SendClientMessage(playerid,COLOR_WHITE," Admins Online :");
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i)) && PlayerInfo[i][pAdmin] > 0 && SecretAdmin[i] == 0)
{
GetPlayerName(i,giveplayer,sizeof(giveplayer));
format(string,sizeof(string),"%d Administratior: %s",PlayerInfo[i][pAdmin],giveplayer);
SendClientMessage(playerid,COLOR_GREY,string);
}
}
}
return 1;
}
How do I make level 1 admins secret from /admins |
if(PlayerInfo[i][pAdmin] > 0)
if(PlayerInfo[i][pAdmin] > 1)
if(strcmp(cmd, "/admins", true) == 0){
if(IsPlayerConnected(playerid)){
if(PlayerInfo[playerid][pAdmin] >= 0){
SendClientMessage(playerid, COLOR_WHITE, "Admins Online:");
//foreach(Player, i)
for(new i; i<MAX_PLAYERS; i++) {
if(!IsPlayerConnected(i))continue;
if(PlayerInfo[i][pAdmin] > 1){//here i changed 0 to 1 ie levels
GetPlayerName(i, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "%d Administrator: %s",PlayerInfo[i][pAdmin],giveplayer);
SendClientMessage(playerid, COLOR_GREY, string);
}
}
}
}
return 1;
}