SA-MP Forums Archive
{Unsolved - Help Here. - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: {Unsolved - Help Here. (/showthread.php?tid=257251)



{Unsolved - Help Here. - Alex_Obando - 24.05.2011

I need a /admins in strcmp.


Re: {Unsolved - Help Here. - dannyk0ed - 25.05.2011

pawn Код:
if (strcmp(cmd, "/admins", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            SendClientMessage(playerid, COLOR_RED, " ");
            SendClientMessage(playerid, COLOR_RED, "-|//*Change*//|-");
            for(new i = 0; i < MAX_PLAYERS; i++)
            {
                if(IsPlayerConnected(i))
                {
                    if(PlayerInfo[i][pAdmin] >= 1 && PlayerInfo[i][pAdmin] < 1341)
                    {
                        new admtext[64];
                        if(PlayerInfo[i][pAdmin] == 1340) { admtext = "Server Owner"; }
                        else if(PlayerInfo[i][pAdmin] == 1339) { admtext = "Co-Owner"; }
                        else if(PlayerInfo[i][pAdmin] == 1338) { admtext = "Scripter"; }
                        else if(PlayerInfo[i][pAdmin] == 1337) { admtext = "Lead Admin"; }
                        else if(PlayerInfo[i][pAdmin] == 4) { admtext = "High Admin"; }
                        else if(PlayerInfo[i][pAdmin] == 3) { admtext = "Normal Admin"; }
                        else if(PlayerInfo[i][pAdmin] == 2) { admtext = "Low Admin"; }
                        else if(PlayerInfo[i][pAdmin] == 1) { admtext = "Moderator"; }
                        else { admtext = "Gamemoderator"; }
                        GetPlayerName(i, sendername, sizeof(sendername));
                        if(AdminDuty[i] == 0)
                        {
                            format(string, 256, "%s ( %s )", sendername, admtext);
                            SendClientMessage(playerid, COLOR_WHITE, string);
                        }
                        else
                        {
                            format(string, 256, "%s ( %s )", sendername, admtext);
                            SendClientMessage(playerid, COLOR_YELLOW, string);
                        }
                    }
                }
            }
        }
        return 1;
    }