C:\(260): warning 202: number of arguments does not match definition
C:\(260) : warning 202: number of arguments does not match definition
C:\(263) : warning 202: number of arguments does not match definition
C:\(264) : warning 202: number of arguments does not match definition
C:\(818) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
5 Warnings.
*/public OnPlayerDisconnect(playerid, reason)
{*/
dini_IntSet("IPPlayers.ini",PlayerName(playerid),GetPlayerIp(playerid)); //260
dini_IntSet("Color.ini",PlayerName(playerid),GetPlayerColor(playerid));
dini_IntSet("WantedLevel.ini",PlayerName(playerid),GetPlayerWantedLevel(playerid));
dini_IntSet("Armour.ini",PlayerName(playerid),GetPlayerArmour(playerid));//263
dini_IntSet("Health.ini",PlayerName(playerid),GetPlayerHealth(playerid));//264
dini_IntSet("Weapon.ini",PlayerName(playerid),GetPlayerWeapon(playerid));
dini_IntSet("score.ini",PlayerName(playerid),GetPlayerScore(playerid));
dini_IntSet("dinheiro.ini",PlayerName(playerid),GetPlayerMoney(playerid));
dini_IntSet("skins.ini",PlayerName(playerid),GetPlayerSkin(playerid));
*/public OnPlayerSpawn(playerid)
{*/
if(dini_Isset("Weapon.ini",PlayerName(playerid))) //818
new s[128];
format(s, sizeof(s),"suapasta/%s.ini", GetPlayerName(playerid, n, 24));
Dini_IntSet(s, "Dinheiro", GetPlayerMoney(playerid));
*/public OnPlayerDisconnect(playerid, reason)
{*/
dini_IntSet("IPPlayers.ini",PlayerName(playerid),GetPlayerIp(playerid)); //260
dini_IntSet("Color.ini",PlayerName(playerid),GetPlayerColor(playerid));
dini_IntSet("WantedLevel.ini",PlayerName(playerid),GetPlayerWantedLevel(playerid));
dini_IntSet("Armour.ini",PlayerName(playerid),GetPlayerArmour(playerid));//263
dini_IntSet("Health.ini",PlayerName(playerid),GetPlayerHealth(playerid));//264
dini_IntSet("Weapon.ini",PlayerName(playerid),GetPlayerWeapon(playerid));
dini_IntSet("score.ini",PlayerName(playerid),GetPlayerScore(playerid));
dini_IntSet("dinheiro.ini",PlayerName(playerid),GetPlayerMoney(playerid));
dini_IntSet("skins.ini",PlayerName(playerid),GetPlayerSkin(playerid));
*/public OnPlayerSpawn(playerid)
{*/
if(dini_Isset("Weapon.ini",PlayerName(playerid),SetPlayerWeapon(playerid))); //818
pawn Код:
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