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[GameMode] Intelexe's RolePlay[Still Under Developing] - Printable Version

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Intelexe's RolePlay[ FULL VERSION ] - SkizzoTrick - 19.05.2011

Note*:Before downloading or start reading the next information,i would like to precizate that this Script is not for beginners.It is more understandable than the other GameModes but still not for beginners.
Also,please stop PM'ing me questions about the GM or the next version because you can just ask here and i will answer,same with suggestions/bug reports/etc.



intelexe's Role Play
by SkizzoTrick
Since im going to continue developing the GameMode,i'd like to use a License Protection.
Quote:
Click here to see the legal Code


This code can be Distributed;
This code can not be used for commercial purposes;
This code may have derivations;
You must provide recognition of the original author.

NOTE!Before downloading this GameMode,i want to note that this is not a useless GF/LARP Edit.This GameMode has been started from scratch

__________________________________________________ ____________________________


Name:
Intelexe's Role Play

__________________________________________________ ____________________________


Founder:
SkizzoTrick


Description:
I officialy hitted the "New" button in Pawno 5 months ago when i decided to create my own GameMode with my own features.
This GameMode has 38.000 lines at the moment, V1.0, and i am releasing it after a long beta testing period on my own serve LSC:RP.Im releasing it because the community is closed now but ill continue developing it untill this will be fully usable with no bugs.It has some bugs,i couldn't find them all, but you will just have to post here a reply by telling me wich is the bug and i will fix it for the next version.
THIS IS A FRIENDLY SCRIPT!It wasn't made so difficult so noone will understand it.I made this for new scripters who want to learn pawn by editing a GameMode.I am not claiming that this is the best GameMode or the most unique one,im just suggesting you to take a look,leave a comment with what do you think about it and use it if you like it.The development of this GM was not so easy since i don't have so much immagination.Im honestly when im telling you that i took some ideea's from LS:RP because this was supposed to be a Hard RolePlay GameMode.I made tons of beta testings on this GM and im pretty sure that it has not so much bugs.There is something very special about the Vehicle System and please take a look at the "Important Notes" down the page.I had a betatesting server first and i reloaded this GM thousand times...if you want to see the logs,you just have to go to:ScriptFiles-->INTELRP-->ServerLogs-->Choose whatever you want here.
I couldn't test all the bugs by myself so i opened LSC:RP Community where everyone have reported every bug but there are still some unkown bugs,im sure about that.
When i begun developing of the "Intelexe's RolePlay" GM i wanted to make it the most performanced script and the most used now but just now,i realise how hard it is to create something like that.

Let's continue,i hope you will like...



__________________________________________________ ____________________________


Important Notes:
__________________________________________________ ____________________________



Coming up:
Quote:
Originally Posted by Version 1.1
Released
Quote:
Originally Posted by Version 1.2
Released
Quote:
Originally Posted by Version 1.3
Released
Quote:
Originally Posted by Version 1.4
Released
VERSION 4 is ready,read the last post to find out more information.
[/quote]

__________________________________________________ ____________________________

Important Announcement:Finalizing the GM

Hello everyone,this is an important announcement .I have decided to finish the GameMode because i am leaving samp.I don't know if i will leave permanently or just for a while but im completly sure that im going to do this .
I will start developing the last things to the GameMode as soon as i get some time so please start posting the most important suggestions you want to be in the GameMode because there will be no more updates for it.

I am going to script the next things for beginning:


Quote:
Originally Posted by Version 1.4
---Public Phones
---Speaker for your own Phone
---Engine Breaking System[EBS]
--This will break your engine if you go up a X km/h.
--This will break your engine randomly when you try to start it up.
---New maps.
---New Jobs :
--Trucker
--Courier
---Update to /contact
---Dynamic Speed Camera System
---Vehicle Jacking System[3 types of toolkits]
---Fixing the ACP [Prison/Freeze are reversed]
---Adding reason dialog for "Kick/Ban/Warn/Freeze/Mute" in ACP
---GameMode Utilization Manual
---Hair Change for all the skins
---Radio System[OWN MUSIC]
__________________________________________________ ____________________________


Changelog:


V 1.0:
Quote:
Originally Posted by Version 1.0
  • Release
  • The whole GameMode
V 1.1:
Quote:
Originally Posted by Version 1.1
  • Announcing system [/announce,/clearannouncing]
  • Admin VS. Player Control Panel[Click a player in TAB table]
  • Clothing shop
  • You can buy boats from the Dealership and a checkpoint will be setted to its position.
V 1.2:
Quote:
Originally Posted by Version 1.2
  • Job Updated:
    • Gas Deliver[TextDraw]
    • Garbage Collector[TextDraw]
  • Bug Fixing
  • Admin Control Panel(/acp)
  • Player Control Panel(/pcp)
  • Please give me more ideeas.
  • Commands:
    • Mute
    • Unmute
  • Updated Player Clickable Moderation
    • --Added new features inside.
  • GPS System Disabled.Non-RP
  • House Textdraws added
  • Admin Prison
V 1.3:
Quote:
Originally Posted by Version 1.3
  • Server Introductive Tutorial
  • Fight Style will be updateable by going to GYM.
  • Admin chat
  • Bullet Bug Fixed
  • Tazer Rules bug fixed
  • More bugs fixed
  • Contact List
  • All the warnings fixed.
  • Animations Fixed
  • Vehicles Prices
  • GameText for houses
  • New registration system
  • Chopper Added to /v buy
V 1.4:
Quote:
Originally Posted by Version 1.4
  • Public Phones /acp
  • Speaker for your own Phone
  • Engine Breaking System[EBS]
    • This will break your engine if you go up a 200 km/h.
    • This will break your engine randomly when you try to start it up.
  • New maps.
  • New Jobs :
    • Trucker
    • Courier
  • Update to /contact
  • Dynamic Speed Camera System /speedcam
  • Vehicle Jacking System[3 types of toolkits]
  • Fixing the ACP [Prison/Freeze are reversed]
  • Adding reason dialog for "Kick/Ban/Warn/Freeze/Mute" in ACP
  • CCTV System /cctv
  • Fixed Bugs
V 1.5:
Quote:
Originally Posted by Version 1.5
  • Bugs Fixed
    • SWAT Equip bug - FIXED
    • SWAT MDC bug - FIXED
    • Police Duty bug - FIXED
    • SWAT Duty bug - FIXED
    • Vehicle Bug - PROGRESS
    • Hospital Falling Bug - FIXED
  • Stylize with TEXTDRAWS - PROGRESS
  • Maps - PROGRESS
  • Some grammar mistakes fixed - FIXED
  • More RP Things:
    • Bag System - PROGRESS
    • Accent System - Easy to use - PROGRESS
    • Vehicle Music System - USING 0.3d features - PROGRESS
    • House/Bizz(club) Music System - USING 0.3d features - PROGRESS
  • Gang System Updated
    • Set official Gangs - PROGRESS
    • Unset official Gangs - PROGRESS
    • Gangs money/cash/mats storage - PROGRESS
  • Help System Improved
  • Drug harvesting system
Features:
The GM is using the next special includes,plugins:
Streamer by Incognito
__________________________________________________ ____________________________

Server Systems:

__________________________________________________ ____________________________

Special Special Thanks to:
Cuervo Negro --- For Logs
RetardedWolf --- For NonStop Support
Luxurion --- BetaTester
LordMan
Y-Less---Getting help for the vehicle system
Daniel_Klausen---BetaTester
Marcus_Anthony---BetaTester
Brunno_Clim---BetaTester
Lil Weezy---BetaTester

Thanks to Cisatr for Vehicle Names

__________________________________________________ ____________________________


Credits that i forgot to add:
Caging Players -- Yaheli_Faro.


__________________________________________________ ____________________________

Bugs:
  • Vehicle Dealership
    Fix:
    Quote:

    I know the vehicle ID bug.Im still trying to fix it .
    There is something you can do untill i release the next version.
    The system actually gets any already sold vehicle and sets its parameters for the newest owner.You can just enter your Account file in Scriptfiles-->INTELRP-->Accounts and change your "Sellings" parameter to 99.
    You will now have to go to the dealership wich is located near the Bank and buy some vehicles(as much as you want) and then sell them so noone will be bugged anymore.

    NOTE!:Sell them to the dealership with "/v sell" not to another player!


__________________________________________________ ____________________________

Downloads:
Version 1.0
V1.0

Version 1.1
V1.1

Version 1.2


Version 1.3


Version 1.4




Mirrors from users

V1.4
Namaco -- http://wfurl.com/9371dd6


Re: Intelexe's RolePlay[Still Under Developing] - Sanekk - 19.05.2011

Nice Work 9/10, I'm translating for Russian now.


Re: Intelexe's RolePlay[Still Under Developing] - SkizzoTrick - 19.05.2011

Thanks,im pretty nervous now )...my first release.


Re: Intelexe's RolePlay[Still Under Developing] - ML-RP - 19.05.2011

It's a nice release, I'm glad to see it's under development.
I'd give this a rating of 9/10 also.
Keep up the good work


Re: Intelexe's RolePlay[Still Under Developing] - Sanekk - 19.05.2011

2 errors and 4 warnings
LSCRP.pwn(7571) : warning 217: loose indentation
LSCRP.pwn(771 : warning 217: loose indentation
LSCRP.pwn(13597) : error 029: invalid expression, assumed zero
LSCRP.pwn(13597) : warning 215: expression has no effect
LSCRP.pwn(13597) : error 001: expected token: ";", but found "if"
LSCRP.pwn(32167) : warning 217: loose indentation
LSCRP.pwn(32497) : warning 217: loose indentation


But i delete they


Re: Intelexe's RolePlay[Still Under Developing] - SkizzoTrick - 19.05.2011

Sorry for that.
I just fixed that but it seems i loaded the wrong file on mediafire.
2 minutes,ill edit this post.

EDIT:FIXED.


Re: Intelexe's RolePlay[Still Under Developing] - Markx - 19.05.2011

pawn Code:
stock CagePlayer(playerid)
{
    if(IsPlayerConnected(playerid))
    {
        new Float:X, Float:Y, Float:Z;
        GetPlayerPos(playerid, X, Y, Z);
        cage[playerid][0] = CreateDynamicObject(985, X, Y+4, Z, 0.0, 0.0, 0.0);
        cage[playerid][1] = CreateDynamicObject(985, X+4, Y, Z, 0.0, 0.0, 90.0);
        cage[playerid][2] = CreateDynamicObject(985, X-4, Y, Z, 0.0, 0.0, 270.0);
        cage[playerid][3] = CreateDynamicObject(985, X, Y-4, Z, 0.0, 0.0, 180.0);
        caged[playerid] = 1; // Use this in a /cage command to prevent being caged twice and causing the cage to be unremovable.
        PlayerPlaySound(playerid, 1137, X, Y, Z);
    }
}

stock UnCagePlayer(playerid)
{
    cage[playerid][0] = DestroyDynamicObject(cage[playerid][0]);
    cage[playerid][1] = DestroyDynamicObject(cage[playerid][1]);
    cage[playerid][2] = DestroyDynamicObject(cage[playerid][2]);
    cage[playerid][3] = DestroyDynamicObject(cage[playerid][3]);
    caged[playerid] = 0;
}
Give the creator credits, this is copyd of usful scripts >.>


Re: Intelexe's RolePlay[Still Under Developing] - SkizzoTrick - 19.05.2011

Quote:
Originally Posted by Markx
Посмотреть сообщение
pawn Код:
stock CagePlayer(playerid)
{
    if(IsPlayerConnected(playerid))
    {
        new Float:X, Float:Y, Float:Z;
        GetPlayerPos(playerid, X, Y, Z);
        cage[playerid][0] = CreateDynamicObject(985, X, Y+4, Z, 0.0, 0.0, 0.0);
        cage[playerid][1] = CreateDynamicObject(985, X+4, Y, Z, 0.0, 0.0, 90.0);
        cage[playerid][2] = CreateDynamicObject(985, X-4, Y, Z, 0.0, 0.0, 270.0);
        cage[playerid][3] = CreateDynamicObject(985, X, Y-4, Z, 0.0, 0.0, 180.0);
        caged[playerid] = 1; // Use this in a /cage command to prevent being caged twice and causing the cage to be unremovable.
        PlayerPlaySound(playerid, 1137, X, Y, Z);
    }
}

stock UnCagePlayer(playerid)
{
    cage[playerid][0] = DestroyDynamicObject(cage[playerid][0]);
    cage[playerid][1] = DestroyDynamicObject(cage[playerid][1]);
    cage[playerid][2] = DestroyDynamicObject(cage[playerid][2]);
    cage[playerid][3] = DestroyDynamicObject(cage[playerid][3]);
    caged[playerid] = 0;
}
Give the creator credits, this is copyd of usful scripts >.>
I said that some easy commands are tooken from Raven's like /kick,/ban or this one.
Ill put the credits now ,thanks for warning me.


EDIT: second source added from MediaFire.
http://www.mediafire.com/?ce4t61035hm0kwk


Re: Intelexe's RolePlay[Still Under Developing] - Jantjuh - 19.05.2011

Very nice, it is great!

9.5/10!

-J


Re: Intelexe's RolePlay[Still Under Developing] - SkizzoTrick - 19.05.2011

Quote:
Originally Posted by Jantjuh
Посмотреть сообщение
Very nice, it is great!

9.5/10!

-J
Thank you all xD.

EDIT:Just added the "Forgotten Credits".Just tell me where i forgot to add credits and ill add them there.


Re: Intelexe's RolePlay[Still Under Developing] - Ricop522 - 19.05.2011

Love that !! very nice =D


Re: Intelexe's RolePlay[Still Under Developing] - X3nZ - 19.05.2011

Well.. the lockers for the PD is no where to be found...

Where is it?


Re: Intelexe's RolePlay[Still Under Developing] - SkizzoTrick - 19.05.2011

It is inside the LSPD,in the lockers room ...
Second one on the right.

EDIT:Fixed.Just do this:
pawn Код:
if(strcmp(cmd, "/duty", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            if(IsACop(playerid))
            {
                new sstring[512];
                if (IsPlayerInRangeOfPoint(playerid, 6,254.8674,78.6794,1003.6406)&& PlayerInfo[playerid][pLocal] != 255)// delete  && PlayerInfo[playerid][pLocal] != 255...i forgot i changed that.
                {
Thank you for reporting,itll be fixed on the next version.


Re: Intelexe's RolePlay[Still Under Developing] - X3nZ - 19.05.2011

Tried every locker.. doesn't work


Re: Intelexe's RolePlay[Still Under Developing] - SkizzoTrick - 19.05.2011

EDIT:Fixed.Just do this:
pawn Код:
if(strcmp(cmd, "/duty", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            if(IsACop(playerid))
            {
                new sstring[512];
                if (IsPlayerInRangeOfPoint(playerid, 6,254.8674,78.6794,1003.6406)&& PlayerInfo[playerid][pLocal] != 255)// delete  && PlayerInfo[playerid][pLocal] != 255...i forgot i changed that.
                {
Thank you for reporting,itll be fixed on the next version.


Re: Intelexe's RolePlay[Still Under Developing] - ylleron - 19.05.2011

i try to translate it to other languages, if i can


Re: Intelexe's RolePlay[Still Under Developing] - SkizzoTrick - 19.05.2011

Quote:
Originally Posted by ylleron
Посмотреть сообщение
i try to translate it to other languages, if i can
You can do everything with it .
Just remember to keep the credits.


Re: Intelexe's RolePlay[Still Under Developing] - ylleron - 19.05.2011

Quote:
Originally Posted by SkizzoTrick
Посмотреть сообщение
You can do everything with it .
Just remember to keep the credits.
ok. I will remmember your credits I want to help you. And help is good way how to be friendly

By th way why did you use public instead of stock to check ?


Re: Intelexe's RolePlay[Still Under Developing] - VT - 19.05.2011

what's this gm have that other have not


Re: Intelexe's RolePlay[Still Under Developing] - SkizzoTrick - 19.05.2011

Quote:
Originally Posted by VT
Посмотреть сообщение
what's this gm have that other have not
Could you please repeat?I cannot understand your question.