Defining A Team - Printable Version
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Defining A Team -
Sid_Alexander - 16.05.2011
Alright, SO i wanna know how can i define a skin 285 as a gCopplayer? cuz i have gCopplayer spawns
Re: Defining A Team -
Seven_of_Nine - 16.05.2011
AddPlayerClassEx, and you check the player's team id..
Re: Defining A Team -
Sid_Alexander - 16.05.2011
Well, Is this it?
pawn Код:
if (iSpawnSet[playerid] == 1)
Re: Defining A Team -
shitbird - 16.05.2011
Read the tutorial on wiki. It'll teach you how to.
https://sampwiki.blast.hk/wiki/PAWN_tutorial
Re: Defining A Team -
Sid_Alexander - 16.05.2011
Quote:
Originally Posted by shitbird
|
ok i will
Re: Defining A Team -
Sid_Alexander - 16.05.2011
Quote:
Originally Posted by shitbird
|
i have a gRandomplayerspawns and gCoppplayerspawns only
Re: Defining A Team -
shitbird - 16.05.2011
What method are you using? ie. Where do you define the teams, where do you apply the playerid to a team?