Wallhack? -
Whizion - 16.05.2011
This thing is impossible to detect and it's ruining gameplay on a wide range of servers because you put no effort in finding someone (cop finding the bad guy). SA:MP team really needs to make a function like: TakeClientScreenshot(playerid) and then the screenshot would be compressed and sent to the server.
What do you think about this?
Re: Wallhack? -
robintjeh - 16.05.2011
TakeClientScreenshot wouldn't make any sense since (the most used hack) hides itself when making a screenshot.
Also other hacks open by pressing DEL or insert or some keys and close after you've enabled the hacks.
Re: Wallhack? -
Whizion - 16.05.2011
Quote:
Originally Posted by robintjeh
TakeClientScreenshot wouldn't make any sense since ****** (the most used hack) hides itself when making a screenshot.
Also other hacks open by pressing DEL or insert or some keys and close after you've enabled the hacks.
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The most used hack isn't hiding itself when i make a screenshot (just tested), and even if it was, how would it detect the taking of a screenshot? F8 detection? The server isn't pressing a button, it just calls a function - so no detection.
And about hacks that open by pressing a button - im talking about wallhack, this thing has to be displayed most of the time if it's gonna be 'useful' to the user.
Re: Wallhack? -
Infinity - 16.05.2011
Or, even better, get some good and reliable admins.
Nothing beats that.
Re: Wallhack? -
Whizion - 16.05.2011
Quote:
Originally Posted by Infinity
Or, even better, get some good and reliable admins.
Nothing beats that.
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Mind explaining a little bit more? How exactly an admin could know if somebody has wallhack? Admins aren't psyhic you know...
Re: Wallhack? -
MaTrIx4057 - 16.05.2011
Indeed, its hard to spot someone using wallhack. I know that ESL anti cheat which is used for other games, takes screenshot, of your proccesses, the game itself, etc. It is possible to make it, i just don't think anyone will bother doing that.
Re: Wallhack? -
[NoV]LaZ - 16.05.2011
Unlike Counter Strike, you can't kill players through a wall, so that's not a issue.
Re: Wallhack? -
Cro_Haxor - 16.05.2011
It Will be better to make killcam for DM servers
IDK How but you can do all if you want
Re: Wallhack? -
Whizion - 16.05.2011
Quote:
Originally Posted by [NoV]LaZ
Unlike Counter Strike, you can't kill players through a wall, so that's not a issue.
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Uhm, who mentioned killing? Merely FINDING and KNOWING where the player is at all times is a BIG issue.
Re: Wallhack? -
mooman - 21.05.2011
Quote:
Originally Posted by Whizion
The server isn't pressing a button, it just calls a function - so no detection.
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And what would that function do? Tell the client to take a screenshot. And that's how it'd be detected.