Help. :( - Printable Version
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+---- Thread: Help. :( (
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Help. :( -
Talha dar - 14.05.2011
Hi, I'm new at scripting. I ned some help with something. I wanna make a command for my gamemode.
Код:
OnPlayerCommandText(playerid, cmdtext);
{
dcmd(mylevel, 7, cmdtext);
return 1;
}
dcmd_mylevel(playerid, params[])
{
if(gTeam[playerid] == Terrorist)
{
GetPlayerScore(playerid) // Wanna check is player's score id 50. But dunno how.
{
SendClientMessage(playerid, Yellow, "Your level is 1"); // Send's Player Mesage if player's score is 50.
return 1;
}
}
else if(gTeam[playerid] == Cop)
{
GetPlayerScore(playerid); / Wanna check if player's score is 50. :( But how?
{
SendClientMessage(playerid, Blue, "Your level is 1); Same as i mentioned above. :)
return 1;
}
}
return 1;
}
Hope u understand what i mean. I wanna check if the Player's score is 50. But by GetPlayerScore(playerid); This will only get the player's score. How do i make it so it check if the player's score is 50?
Please help.
Re: Help. :( -
selten98 - 14.05.2011
pawn Код:
dcmd_mylevel(playerid, params[])
{
if(gTeam[playerid] == Terrorist)
{
if(GetPlayerScore(playerid) == 50) // Wanna check is player's score id 50. But dunno how.
{
SendClientMessage(playerid, Yellow, "Your level is 1"); // Send's Player Mesage if player's score is 50.
return 1;
}
}
else if(gTeam[playerid] == Cop)
{
if(GetPlayerScore(playerid) == 50) // Wanna check if player's score is 50. :( But how?
{
SendClientMessage(playerid, Blue, "Your level is 1); Same as i mentioned above. :)
return 1;
}
}
return 1;
}
try that
Re: Help. :( -
••• ĤБĶБM ••• - 14.05.2011
pawn Код:
OnPlayerCommandText(playerid, cmdtext);
{
dcmd(mylevel, 7, cmdtext);
return 1;
}
dcmd_mylevel(playerid, params[])
{
if(gTeam[playerid] == Terrorist)
{
if (GetPlayerScore(playerid) >= 50) // This'll be if the player's score is 50 or above.
{
SendClientMessage(playerid, Yellow, "Your level is 1");
return 1;
}
}
else if(gTeam[playerid] == Cop)
{
if (GetPlayerScore(playerid) >= 50) // This'll be if the player's score is 50 or above.
{
SendClientMessage(playerid, Blue, "Your level is 1."); // Fixed a little mistake, you missed a speech mark.
return 1;
}
}
return 1;
}