GivePlayerMoney(giveplayerid, amount); GivePlayerMoney(playerid, 0 - amount); SendClientMessage(playerid, 0x00FF00AA, "You have sent money."); SendClientMessage(giveplayerid, 0x00FF00AA, "Money recieved."); |
stock pName(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
return name;
}
new string[128];
GivePlayerMoney(giveplayerid, amount);
GivePlayerMoney(playerid, 0 - amount);
format(string, sizeof(string), "You have sent $%d to [%d]%s.", amount, giveplayerid, pName(giveplayerid));
SendClientMessage(playerid, 0x00FF00AA, string);
format(string, sizeof(string), "You have received $%d from [%d]%s.", amount, playerid, pName(playerid));
SendClientMessage(giveplayerid, 0x00FF00AA, string);