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[GameMode] [GM]Aliens VS Humans Team Death Match - Printable Version

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+--- Thread: [GameMode] [GM]Aliens VS Humans Team Death Match (/showthread.php?tid=254784)



[GM]Aliens VS Humans Team Death Match - Sasino97 - 12.05.2011

Sorry, I can't find anymore this gamemode on my disk, maybe I deleted it some years ago..


Re: Aliens VS Humans - BASITJALIL - 13.05.2011

Nice work


Re: Aliens VS Humans - Surferdude - 13.05.2011

Nice Work. Just a problem when the alien exits the vehicle. The jetpack is there when the ufo craft is exited and despawned. Also for People who get: Runtime Error 20, Invalid Parameter (Bad Entry Point) add main above the OnGameModeInit like shown in the Code.
Code:
main() {}

public OnGameModeInit()
Alright, Goodluck.


Re: Aliens VS Humans - Sasino97 - 13.05.2011

I don't know how to delete the jetpack... But I want every vehicle to disappear when players exit.
Can the jetpack be deleted with DestroyPickup ?
The run-time error: Oops I forgot main()...


Re: Aliens VS Humans - doodle210 - 14.05.2011

Saying "If you kill team-mates you lose -10 points." actually means you gain 10 points!!! 2 negative = positive!!!
LOL


Re: Aliens VS Humans - Sasino97 - 14.05.2011

LoL I wrote it wrong XD!

Added 12 screenshots!


Re: Aliens VS Humans - BizzyD - 14.05.2011

Haha very nice I like it


Re: Aliens VS Humans - Sasino97 - 14.05.2011

Thanks...

Rate by pressing the button with the stars on the top of this thread, please.


Re: Aliens VS Humans - Sasino97 - 16.05.2011

Oops, I've found another bug! OnGameModeInit is repeated 2 times!! The fix is:

Change:
pawn Code:
main();
(Sorry surferdude because I didn't as you said)
To:
pawn Code:
main() {}
And sorry for double post


Re: [GM]Aliens VS Humans Team Death Match - suhrab_mujeeb - 03.08.2011

dont leave this gm alone, please bring some more improvements and versions to the gm and maybe some more skins and maps.
btw nice work