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Moded vehicles for all players! - Printable Version

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+--- Thread: Moded vehicles for all players! (/showthread.php?tid=254157)



Moded vehicles for all players! - Panormitis - 09.05.2011

Guys, if I make a gt3 file with lot of moded cars and send this gta3 file to the players to replace this in there own directory will they get this mods I made in the gta3 file? Or need I to send them another file to get the mods work


Re: Moded vehicles for all players! - Panormitis - 09.05.2011

Anyone knows? :/


Re: Moded vehicles for all players! - [WSF]ThA_Devil - 09.05.2011

Firstly
don't send gta3.img file because it is heavy!
Secondly! you need a cars backup
so insert car files in custom.img
they will replace cars but only in sa-mp! when you delete files from that img objects will be ok! and vehicles will be unmoded!
Anyway... give custom.img to others


Re: Moded vehicles for all players! - Panormitis - 09.05.2011

Quote:
Originally Posted by [WSF]ThA_Devil
Посмотреть сообщение
Firstly
don't send gta3.img file because it is heavy!
Secondly! you need a cars backup
so insert car files in custom.img
they will replace cars but only in sa-mp! when you delete files from that img objects will be ok! and vehicles will be unmoded!
Anyway... give custom.img to others
What is custom.img?


Re: Moded vehicles for all players! - Babul - 09.05.2011

goto your "GTA San Andreas/SAMP/" directory, you will find the custom.img file there, with 137.216 bytes. its the (almost) empty file which gets shipped with samp. add all your mods for cars/skins/objects etc in that custom.img file, and samp will load it. containing "only" a few mods, it wont be like 600MB that fast - enjoy spreading it