Death Help - Printable Version
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Death Help -
Luis- - 08.05.2011
I have made this little code but it for some reason doesn't want to listen to the timer set?
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
SetPlayerCameraPos(playerid, 1202.9543,-1329.6901,16.2482);
SetPlayerCameraLookAt(playerid, 1178.5377,-1324.9832,14.1250);
SetPlayerPos(playerid, 1173.3662,-1354.7286,13.8842);
TogglePlayerControllable(playerid, 0);
//SetTimer("Death", 120000, false);
SetTimerEx("Death", 120000, false, "u", playerid);
return 1;
}
forward Death(playerid);
public Death(playerid)
{
SetPlayerPos(playerid, 1178.2053,-1326.0546,14.1086);
SendClientMessage(playerid, COLOR_YELLOW, "INFO: You have been released from hospital, you have lost 25% of your memory.");
TogglePlayerControllable(playerid, 1);
return 1;
}
Re: Death Help -
coole210 - 08.05.2011
TOP:
Код:
new Dead[MAX_PLAYERS];
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
SetPlayerCameraPos(playerid, 1202.9543,-1329.6901,16.2482);
SetPlayerCameraLookAt(playerid, 1178.5377,-1324.9832,14.1250);
SetPlayerPos(playerid, 1178.2053,-1326.0546,14.1086);
Dead[playerid] = 1;
return 1;
}
public OnPlayerSpawn(playerid)
{
if(Dead[playerid] == 1)
{
SetPlayerCameraPos(playerid, 1202.9543,-1329.6901,16.2482);
SetPlayerCameraLookAt(playerid, 1178.5377,-1324.9832,14.1250);
SetPlayerPos(playerid, 1178.2053,-1326.0546,14.1086);
TogglePlayerControllable(playerid, 0);
SetTimerEx("Death", 120000, false, "u", playerid);
Dead[playerid] = 0;
}
return 1;
}
forward Death(playerid);
public Death(playerid)
{
SetPlayerPos(playerid, 1178.2053,-1326.0546,14.1086);
SendClientMessage(playerid, COLOR_YELLOW, "INFO: You have been released from hospital, you have lost 25%% of your memory.");
TogglePlayerControllable(playerid, 1);
return 1;
}
You need to set the player pos when he spawns.
Re: Death Help -
MadeMan - 08.05.2011
Change "u" to "d"
pawn Код:
SetTimerEx("Death", 120000, false, "d", playerid);