GoToPoint: Help? - Printable Version
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+---- Thread: GoToPoint: Help? (
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GoToPoint: Help? -
Dokins - 07.05.2011
Im trying to get to a specific location by co-ordinates in-game on my script, it doesnt have such a command would anyone be able to tell me if there is a FS available or the code.
Thanks in advance
Grant.
Re: GoToPoint: Help? -
Laronic - 07.05.2011
Like this? using zcmd and sscanf
pawn Код:
COMMAND:gotopos(playerid, params[])
{
new Float:PosX, Float:PosY, Float:PosZ;
if(sscanf(params, "fff", PosX, PosY, PosZ)) return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /gotopos (x) (y) (z)");
{
new string[128];
format(string, sizeof(string), "You have teleported to X: %f Y: %f Z: %f", , PosX, PosY, PosZ);
SendClientMessage(playerid, 0xFFFFFFAA, string);
SetPlayerPos(playerid, PosX, PosY, PosZ);
}
return 1;
}
Re: GoToPoint: Help? -
randomkid88 - 07.05.2011
If I understood correctly, you can use this command using ZCMD and sscanf:
pawn Код:
CMD:gotopoint(playerid, params[])
{
new Float:X, Float:Y, Float:Z;
if(sscanf(params, "fff", X, Y, Z)) return SendClientMessage(playerid, 0xFF0000, "Usage: /gotopoint X Y Z");
else {
SetPlayerPos(playerid, X, Y, Z);
SendClientMessage(playerid, 0x00FF00, "You have successfully teleported");
}
return 1;
}
Too Slow... Or That one ^^^
Re: GoToPoint: Help? -
Dokins - 07.05.2011
Thanks very much, so do I need to add to the script?