else if(PlayerInfo[playerid][pMembro] == 15 || PlayerInfo[playerid][pLider] == 15 || PlayerInfo[playerid][pMembro] == 6 || PlayerInfo[playerid][pLider] == 6) { if(PlayerToPoint(10.0, playerid,414.5280,2531.5229,19.1648) || PlayerToPoint(10.0, playerid,2743.6855,-2453.9363,13.8623)) { if(PlayerInfo[playerid][pLider] == 15 || PlayerInfo[playerid][pLider] == 6)//AL'QAEDA Armas { format(string, sizeof(string), "* Terrorista %s Pegou Seu Equipamento Lнder de Terrorismo.", PlayerName(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); ResetPlayerWeaponsEx(playerid); GivePlayerWeapon(playerid, 24, 399); GivePlayerWeapon(playerid, 30, 999); GivePlayerWeapon(playerid, 29, 999); GivePlayerWeapon(playerid, 4, 1); GivePlayerWeapon(playerid, 34, 199); GivePlayerWeapon(playerid, 39, 10); GivePlayerWeapon(playerid, 40, 1); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); } else { format(string, sizeof(string), "* Terrorista %s Pegou Seu Equipamento de Terrorismo.", PlayerName(playerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); ResetPlayerWeaponsEx(playerid); GivePlayerWeapon(playerid, 24, 399); GivePlayerWeapon(playerid, 30, 999); GivePlayerWeapon(playerid, 29, 999); GivePlayerWeapon(playerid, 4, 1); GivePlayerWeapon(playerid, 34, 199); GivePlayerWeapon(playerid, 17, 2); SetPlayerArmour(playerid, 100); SetPlayerHealth(playerid, 100); return 1; } }
if(strcmp("/equipargg", cmdtext, true) == 0) { if(!IsPlayerInRangeOfPoint(playerid, 1.0, 1153.7510,-1186.4407,32.0275,97.7143)) { } else return SendClientMessage(playerid, COR_PM, "Vocк Nгo Pode Equipar Nesse Local.");// Funзхes do comando abaixo GivePlayerWeapon(playerid, 24, 20); return 1; }
MaNo_NoIa, qual o comando que vocк quer que seja modificado ? /equipar ou /equipargg ? Escolha um dos dois - ou os dois - e mande o codigo dele TODO.
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if(strcmp(cmd, "/traficar", true) == 0)
{
if(PlayerToPoint(10.0, playerid,-822.4661,501.0059,1359.1042))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo[playerid][pMembro] == 20 || PlayerInfo[playerid][pLider] == 20)//Mafia
{
format(string, sizeof(string), "* Mafioso %s Pegou Seu Equipamento.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GivePlayerWeapon(playerid, 1, 1);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 24, 900);
GivePlayerWeapon(playerid, 25, 900);
GivePlayerWeapon(playerid, 29, 900);
GivePlayerWeapon(playerid, 31, 900);
GivePlayerWeapon(playerid, 34, 900);
SetPlayerArmour(playerid, 100);
SetPlayerHealth(playerid, 100);
SendClientMessage(playerid,COLOR_GREEN,"Voce pegou o seu equipamento de mafioso!");
}
}
return 1;
}
if(PlayerToPoint(10.0, playerid,-822.4661,501.0059,1359.1042))
if(PlayerInfo[playerid][pMembro] == 20 || PlayerInfo[playerid][pLider] == 20)//Mafia
if(strcmp(cmd, "/traficar", true) == 0)
//Coloque no inнcio do seu comando:
if(GetPVarInt(playerid, "Equipou")) return SendClientMessage(playerid,0xFFFFFFAA, "[Server Info] Nгo pode floodar no equipar !");
SetPVarInt(playerid, "Equipou", true);
SetTimerEx("DestravarComando", 15000, false, "n", playerid);
//Coloque no final do GM:
forward DestravarComando(playerid);
public DestravarComando(playerid) return SetPVarInt(playerid, "Equipou", false);