/clearchat? - Printable Version
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+---- Thread: /clearchat? (
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/clearchat? -
Type-R - 06.05.2011
Hi is there anyway of making a command /clearchat that would clear out the chat, like move the messages up?
Re: /clearchat? -
o_O - 06.05.2011
Send several /n.
Respuesta: /clearchat? -
Alex_Obando - 06.05.2011
pawn Код:
// === [Clearchat] ===
if(strcmp(cmdtext, "/clearchat", true) == 0)
{
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
GameTextForAll("Chat cleared!", 1000,1);
return 1;
}
Re: /clearchat? -
o_O - 06.05.2011
Mega fail. I meant to say white spaces, not /n.
Thank you, Alex.
Re: /clearchat? -
Type-R - 06.05.2011
OMG i couldn't think that for my self... Than you!!!
Re: /clearchat? -
o_O - 06.05.2011
Btw, you should use a for statement.
Re: /clearchat? -
Seven_of_Nine - 06.05.2011
I use a loop, instead of much SendClientMessage-s.
pawn Код:
COMMAND:clearchat(playerid) {
new
name1[30],
text[128];
if(PlayerInfo[playerid][pAdminLevel] >= 3) {
for(new i = 0; i < 100; i++) {
SendClientMessageToAll(COLOR_WHITE," ");
}
GetPlayerName(playerid,name1,sizeof(name1));
format(text,sizeof(text),"Administrator \"%s\" has cleared the chat.",name1);
SendClientMessageToAll(medblue,text);
SaveIn("clearchat",text);
} else {
return SendClientMessage(playerid,red,"Only lvl3 or higher admins can use this command.");
}
return 1;
}
Re: /clearchat? -
Calgon - 06.05.2011
Using a loop instead of static code is less efficient.
Re: /clearchat? -
Mean - 06.05.2011
Quote:
Originally Posted by Seven_of_Nine
I use a loop, instead of much SendClientMessage-s.
pawn Код:
COMMAND:clearchat(playerid) { new name1[30], text[128]; if(PlayerInfo[playerid][pAdminLevel] >= 3) { for(new i = 0; i < 100; i++) { SendClientMessageToAll(COLOR_WHITE," "); } GetPlayerName(playerid,name1,sizeof(name1)); format(text,sizeof(text),"Administrator \"%s\" has cleared the chat.",name1); SendClientMessageToAll(medblue,text); SaveIn("clearchat",text); } else { return SendClientMessage(playerid,red,"Only lvl3 or higher admins can use this command."); } return 1; }
|
That's copied, he doesn't have thoose AdminLevel vars. So
pawn Код:
CMD:clearchat( playerid, params[ ] ) {
for( new i = 0; i < 50; i++ ) SendClientMessageToAll( -1, " " );
return 1;
}
@Calgon: Could be, but this is shorter.
Re: /clearchat? -
Seven_of_Nine - 06.05.2011
Lol that'd return a warning, because you didn't use the params[].
pawn Код:
COMMAND:clearchat(playerid) {
if(IsPlayerAdmin(playerid) {
for(new i = 0; i < 100; i++) SendClientMessageToAll(-1, " " );
} else {
return SendClientMessage(playerid,red,"ERROR: This command is only avaible for admins.");
}
return 1;
}