F:\SAMP SERVER\gamemodes\grandlarc.pwn(72) : warning 219: local variable "X" shadows a variable at a preceding level F:\SAMP SERVER\gamemodes\grandlarc.pwn(72) : warning 219: local variable "Y" shadows a variable at a preceding level F:\SAMP SERVER\gamemodes\grandlarc.pwn(72) : warning 219: local variable "Z" shadows a variable at a preceding level F:\SAMP SERVER\gamemodes\grandlarc.pwn(1715) : warning 213: tag mismatch F:\SAMP SERVER\gamemodes\grandlarc.pwn(1749) : error 054: unmatched closing brace ("}") Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
public OnPlayerCommandText(playerid, cmdtext[]) { { if(strcmp("/vehokreni", cmdtext, true) == 0) { new currentveh; new Float:angle; currentveh = GetPlayerVehicleID(playerid); GetVehicleZAngle(currentveh, angle); SetVehicleZAngle(currentveh, angle); SendClientMessage(playerid, 0x33CCFFAA, "Preokrenuo si vozilo."); return 1; } if (!strcmp(cmdtext,"/vehpopravi")) { if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFFFFFFFF, "Nisi u vozilu!"); RepairVehicle(GetPlayerVehicleID(playerid)); SendClientMessage(playerid, 0x33CCFFAA, "Popravio si vozilo!"); return 1; } if(!strcmp(cmdtext, "/kreirajv", true)) { if(!strcmp(cmdtext, "/kreirajv", true)) { ShowPlayerDialog(playerid, vmenu, DIALOG_STYLE_LIST, "Spawn Vozila", "Sultan \nInfernus \nMaverick \nNRG-500", "Spawn", "Cancel"); return 1; } } if (strcmp("/taxio", cmdtext, true, 10) == 0) { MoveObject(object,1269.91210938,-1842.36523438,15.17082977, 2.00); SetTimer("close", 7000, 0);//gate will be closed for 7 seconds SendClientMessage(playerid,0x33CCFFAA,"Kapija se otvara i za 7 sekundi ce biti automatski zatvorena."); return 1;} } return SendClientMessage(playerid, 0x999999AA, "WTF: Upisao si nepoznatu komandu."); }
F:\SAMP SERVER\gamemodes\grandlarc.pwn(71) : warning 219: local variable "X" shadows a variable at a preceding level F:\SAMP SERVER\gamemodes\grandlarc.pwn(71) : warning 219: local variable "Y" shadows a variable at a preceding level F:\SAMP SERVER\gamemodes\grandlarc.pwn(71) : warning 219: local variable "Z" shadows a variable at a preceding level Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Warnings.
public OnPlayerCommandText(playerid, cmdtext[]) { { if(strcmp("/vehokreni", cmdtext, true) == 0) { new currentveh; new Float:angle; currentveh = GetPlayerVehicleID(playerid); GetVehicleZAngle(currentveh, angle); SetVehicleZAngle(currentveh, angle); SendClientMessage(playerid, 0x33CCFFAA, "Preokrenuo si vozilo."); return 1; } if (!strcmp(cmdtext,"/vehpopravi")) { if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFFFFFFFF, "Nisi u vozilu!"); RepairVehicle(GetPlayerVehicleID(playerid)); SendClientMessage(playerid, 0x33CCFFAA, "Popravio si vozilo!"); return 1; } if(!strcmp(cmdtext, "/kreirajv", true)) { if(!strcmp(cmdtext, "/kreirajv", true)) { ShowPlayerDialog(playerid, vmenu, DIALOG_STYLE_LIST, "Spawn Vozila", "Sultan \nInfernus \nMaverick \nNRG-500", "Spawn", "Cancel"); return 1; } } if (strcmp("/taxio", cmdtext, true, 10) == 0) { MoveObject(object,1269.91210938,-1842.36523438,15.17082977, 2.00); SetTimer("close", 7000, 0);//gate will be closed for 7 seconds SendClientMessage(playerid,0x33CCFFAA,"Kapija se otvara i za 7 sekundi ce biti automatski zatvorena."); return 1;} } return SendClientMessage(playerid, 0x999999AA, "WTF: Upisao si nepoznatu komandu."); }
return SendClientMessage(playerid, 0x999999AA, "WTF: Upisao si nepoznatu komandu.");
public OnPlayerCommandText(playerid, cmdtext[])
{
{
if(strcmp("/vehokreni", cmdtext, true) == 0)
{
new currentveh;
new Float:angle;
currentveh = GetPlayerVehicleID(playerid);
GetVehicleZAngle(currentveh, angle);
SetVehicleZAngle(currentveh, angle);
SendClientMessage(playerid, 0x33CCFFAA, "Preokrenuo si vozilo.");
return 1;
}
if (!strcmp(cmdtext,"/vehpopravi"))
{
if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFFFFFFFF, "Nisi u vozilu!");
RepairVehicle(GetPlayerVehicleID(playerid));
SendClientMessage(playerid, 0x33CCFFAA, "Popravio si vozilo!");
return 1;
}
if(!strcmp(cmdtext, "/kreirajv", true))
{
if(!strcmp(cmdtext, "/kreirajv", true))
{
ShowPlayerDialog(playerid, vmenu, DIALOG_STYLE_LIST, "Spawn Vozila", "Sultan \nInfernus \nMaverick \nNRG-500", "Spawn", "Cancel");
return 1;
}
}
if (strcmp("/taxio", cmdtext, true, 10) == 0)
{
MoveObject(object,1269.91210938,-1842.36523438,15.17082977, 2.00);
SetTimer("close", 7000, 0);//gate will be closed for 7 seconds
SendClientMessage(playerid,0x33CCFFAA,"Kapija se otvara i za 7 sekundi ce biti automatski zatvorena.");
return 1;}
}
return SendClientMessage(playerid, 0x999999AA, "WTF: Upisao si nepoznatu komandu.");
}
public OnPlayerCommandText(playerid, cmdtext[])
{
{
if (strcmp("/vehokreni", cmdtext, true) == 0)
{
new currentveh;
new Float:angle;
currentveh = GetPlayerVehicleID(playerid);
GetVehicleZAngle(currentveh, angle);
SetVehicleZAngle(currentveh, angle);
SendClientMessage(playerid, 0x33CCFFAA, "Preokrenuo si vozilo.");
return 1;
}
if (!strcmp(cmdtext,"/vehpopravi"))
{
if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFFFFFFFF, "Nisi u vozilu!");
RepairVehicle(GetPlayerVehicleID(playerid));
SendClientMessage(playerid, 0x33CCFFAA, "Popravio si vozilo!");
return 1;
}
if(!strcmp(cmdtext, "/kreirajv", true))
{
if(!strcmp(cmdtext, "/kreirajv", true))
{
ShowPlayerDialog(playerid, vmenu, DIALOG_STYLE_LIST, "Spawn Vozila", "Sultan \nInfernus \nMaverick \nNRG-500", "Spawn", "Cancel");
return 1;
}
}
if (strcmp("/taxio", cmdtext, true, 10) == 0)
{
MoveObject(object,1269.91210938,-1842.36523438,15.17082977, 2.00);
SetTimer("close", 7000, 0);//gate will be closed for 7 seconds
SendClientMessage(playerid,0x33CCFFAA,"Kapija se otvara i za 7 sekundi ce biti automatski zatvorena.");
return 1;}
}
return SendClientMessage(playerid, 0x999999AA, "WTF: Upisao si nepoznatu komandu.");
}
I'm always use TAB for indenting. Do you mean something like this?
pawn Код:
![]() And if you can tell me , did I do something wrong in the return SendClientMessage? Or did I put some curly bracket wrong? |