vls = AddStaticVehicle(468,-2622.9917,2286.4600,7.8810,357.9488,0,0);
new terryw[24]; // We create a variable which will contain the players name.
GetPlayerName(playerid, terryw, sizeof(terryw)); // We use GetPlayerName to store the name in 'PlayerName'.
if(newstate == PLAYER_STATE_DRIVER) // Check the new state, since he's the driver in this case, we continue.
{
new Vehicle = GetPlayerVehicleID(playerid); // This saves the player's vehicle id into the variable 'vehicle'
if(Vehicle == vls) // We check if the vehicle is the one we don't want everyone to enter
{ // It is, so we continue.
if(strcmp(terryw,"vls",true)) // We use strcmp to check if the player who entered the car is the same as 'Matthias'
{
RemovePlayerFromVehicle(playerid); // It's not, so we remove the player from the car.
SendClientMessage(playerid, 0x33AA33AA, "This is only for vls"); // And we inform him about why he got removed from the car.
}
}
}


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I have created some private vehicles using this codes:
Код:
vls = AddStaticVehicle(468,-2622.9917,2286.4600,7.8810,357.9488,0,0); Код:
new terryw[24]; // We create a variable which will contain the players name.
GetPlayerName(playerid, terryw, sizeof(terryw)); // We use GetPlayerName to store the name in 'PlayerName'.
if(newstate == PLAYER_STATE_DRIVER) // Check the new state, since he's the driver in this case, we continue.
{
new Vehicle = GetPlayerVehicleID(playerid); // This saves the player's vehicle id into the variable 'vehicle'
if(Vehicle == vls) // We check if the vehicle is the one we don't want everyone to enter
{ // It is, so we continue.
if(strcmp(terryw,"vls",true)) // We use strcmp to check if the player who entered the car is the same as 'Matthias'
{
RemovePlayerFromVehicle(playerid); // It's not, so we remove the player from the car.
SendClientMessage(playerid, 0x33AA33AA, "This is only for vls"); // And we inform him about why he got removed from the car.
}
}
}
how to make this command? :/ ![]() ![]() ![]() |