public OnPlayerDisconnect(playerid, reason)
{
new pFile[100], pName[MAX_PLAYER_NAME];
new pMoney = GetPlayerMoney(playerid);
new pSkin = GetPlayerSkin(playerid);
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerName(playerid, pName, sizeof(pName));
format(pFile, sizeof(pFile), REGISTER_PATH, pName);
dini_FloatSet(pFile,"posx", X);
dini_FloatSet(pFile,"posy", Y);
dini_FloatSet(pFile,"posz", Z);
dini_IntSet(pFile, "Cash", pMoney);
dini_IntSet(pFile, "Skin", pSkin);
return 1;
}
|
Код:
public OnPlayerDisconnect(playerid, reason)
{
new pFile[100], pName[MAX_PLAYER_NAME];
new pMoney = GetPlayerMoney(playerid);
new pSkin = GetPlayerSkin(playerid);
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerName(playerid, pName, sizeof(pName));
format(pFile, sizeof(pFile), REGISTER_PATH, pName);
dini_FloatSet(pFile,"posx", X);
dini_FloatSet(pFile,"posy", Y);
dini_FloatSet(pFile,"posz", Z);
dini_IntSet(pFile, "Cash", pMoney);
dini_IntSet(pFile, "Skin", pSkin);
return 1;
}
LOL fixed with dini_Create(pFile); >>>>>>N00B<<<<<<< |