Problem with something - Printable Version
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Problem with something - Unknown123 - 24.04.2011
The timer dont get killed
pawn Код:
forward FailsToLogin(playerid);
new LoginFailTimer[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
LoginFailTimer[playerid] = SetPlayerTimer(playerid, "FailsToLogin", 30000, false);
return 1;
}
public OnPlayerLogin(playerid)
{
KillTimer(LoginFailTimer[playerid]);
return 1;
}
public FailsToLogin(playerid)
{
Kick(playerid);
return 1;
}
stock SetPlayerTimer(playerid, funcname[], interval, bool:repeating)
{
SetTimerEx(funcname, interval, repeating, "i", playerid);
}
Re: Problem with something -
Sascha - 24.04.2011
are you sure the "OnPlayerLogin" even gets called?
try a debug function ("print("OnPlayerLogin called");" at OnPlayerLogin)
Re: Problem with something - Unknown123 - 24.04.2011
Fixed!
I just had ot change>
pawn Код:
stock SetPlayerTimer(playerid, funcname[], interval, bool:repeating)
{
SetTimerEx(funcname, interval, repeating, "i", playerid);
}
to
pawn Код:
stock SetPlayerTimer(playerid, funcname[], interval, bool:repeating)
{
return SetTimerEx(funcname, interval, repeating, "i", playerid);
}