AddStaticVehicleEx(560,643.98022461,-2676.97607422,137.63639832,197.99560547,-1,-1,15); //Sultan
AddStaticVehicleEx(451,651.24804688,-2675.01342773,137.59579468,197.99560547,-1,-1,15); //Turismo
AddStaticVehicleEx(541,658.26696777,-2672.30834961,137.53141785,197.99536133,-1,-1,15); //Bullet
AddStaticVehicleEx(562,665.39367676,-2670.43652344,137.58497620,198.00000000,-1,-1,15); //Elegy
AddStaticVehicleEx(480,672.68487549,-2668.17602539,137.68142700,198.00000000,-1,-1,15); //Comet
AddStaticVehicleEx(415,679.68817139,-2665.60937500,137.68093872,198.00000000,-1,-1,15); //Cheetah
CreateObject(10362,973.31439209,-2434.98754883,24.46328354,0.00000000,0.00000000,250.00000000); //object(sfshill05) (1)
CreateObject(10361,964.09252930,-2269.18261719,32.41629028,0.00000000,0.00000000,254.00000000); //object(sfshill04) (1)
CreateObject(10360,875.13043213,-2355.59521484,65.80196381,0.00000000,0.00000000,254.00000000); //object(sfshill03) (1)
CreateObject(10363,762.99237061,-2497.44726562,110.20755005,0.00000000,0.00000000,234.00000000); //object(sfshill06) (1)
CreateObject(10359,696.76660156,-2671.75781250,138.94079590,0.00000000,0.00000000,18.00000000); //object(sfshill02) (1)
CreateObject(982,677.77142334,-2659.49462891,137.66340637,0.00000000,0.00000000,288.00000000); //object(fenceshit) (1)
CreateObject(982,653.52136230,-2667.40429688,137.66340637,0.00000000,0.00000000,288.00000000); //object(fenceshit) (2)
CreateObject(983,639.78637695,-2671.91503906,137.66340637,0.00000000,0.00000000,288.00000000); //object(fenceshit3) (2)
CreateObject(982,640.64941406,-2684.94433594,137.66340637,0.00000000,0.00000000,17.99560547); //object(fenceshit) (3)
CreateObject(983,645.08874512,-2698.59594727,137.66340637,0.00000000,0.00000000,18.00000000); //object(fenceshit3) (3)
CreateObject(982,658.47625732,-2697.58471680,137.71397400,0.00000000,0.00000000,288.00000000); //object(fenceshit) (4)
CreateObject(982,682.83496094,-2689.66040039,137.67187500,0.00000000,0.00000000,288.00000000); //object(fenceshit) (5)
CreateObject(983,695.02661133,-2685.80590820,137.57922363,0.00000000,0.00000000,288.00000000); //object(fenceshit3) (4)
CreateObject(984,691.98010254,-2661.43286133,137.50303650,0.00000000,0.00000000,18.00000000); //object(fenceshit2) (1)
if (strcmp(cmdtext, "/skydr", true) == 0)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 696.7666,-2671.7578,138.9407);
SetPlayerPos(playerid, 696.7666,-2671.7578,138.9407);
SendClientMessage(playerid, COLOR_VIOLET, "Welcome to Acc-SkyDrift!");
return 1;
}
return 0;
}
Hmm When I get down then I dont see anything i just end up in a transparent water
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