if(strcmp(cmd, "/trancar", true) == 0) { if(IsPlayerConnected(playerid)) { new carid; if (gTeam[playerid] == 2 || gTeam[playerid] == 1) { if(gLastCar[playerid] == 0 && PlayerInfo[playerid][pPHousekey] == 255) { SendClientMessage(playerid, COLOR_GRAD2, "Vocк nгo tem um carro de casa/alugado."); return 1; } else if(gLastCar[playerid] != 0 && gLastCar[playerid] != PlayerInfo[playerid][pPHousekey]+totalveiculos) { if (HireCar[playerid] != gLastCar[playerid] && HireCar[playerid] > 0) { gLastDriver[HireCar[playerid]] = 300; VTrancado[HireCar[playerid]] = 0; UnLockCar(HireCar[playerid]); } HireCar[playerid] = gLastCar[playerid]; } } if (PlayerInfo[playerid][pPHousekey] == 255) { if(HireCar[playerid] == 0) { SendClientMessage(playerid, COLOR_GRAD2, "Voce nгo tem um carro."); return 1; } } carid = PlayerInfo[playerid][pPHousekey]+totalveiculosh; if(HireCar[playerid] > 0 && !SwitchKey[playerid]) { carid = HireCar[playerid]; } //new driver = gLastDriver[carid]; new lockstatus = VTrancado[carid]; new Float:cx,Float:cy,Float:cz; GetVehiclePos(carid, cx, cy, cz); switch (lockstatus) { case 0: { if(HireCar[playerid] == 0 && PlayerInfo[playerid][pPHousekey] == 255) { SendClientMessage(playerid, COLOR_GRAD2, "Voce nгo tem um carro"); return 1; } if(HireCar[playerid] == carid && !SwitchKey[playerid]) { GameTextForPlayer(playerid, "~w~Veiculo Alugado~r~Fechado", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); VTrancado[carid] = 1; LockCar(carid); } else if(PlayerInfo[playerid][pPHouseCarkey] == carid) { GameTextForPlayer(playerid, "~w~Veiculo da Casa ~r~Fechado", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); VTrancado[carid] = 1; LockCar(carid); return 1; } } case 1: { if(HireCar[playerid] == 0 && PlayerInfo[playerid][pPHousekey] == 255) { SendClientMessage(playerid, COLOR_GRAD2, "Voce nгo tem um carro"); return 1; } if(HireCar[playerid] == carid && !SwitchKey[playerid]) { GameTextForPlayer(playerid, "~w~Veiculo Alugado~g~Aberto", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); VTrancado[carid] = 0; UnLockCar(carid); SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid, 0); } if (PlayerInfo[playerid][pPHouseCarkey] == carid) { GameTextForPlayer(playerid, "~w~Veiculo da Casa ~g~Aberto", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); VTrancado[carid] = 0; UnLockCar(carid); SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid, 0); return 1; } } default: { SendClientMessage(playerid, COLOR_GRAD2, "Erro"); } } if(carid == 256) { SendClientMessage(playerid, COLOR_GRAD2, "Voce nгo tem um carro!"); } } return 1;
UnLockCar(HireCar[playerid]);
UnLockCar(oldcar);
UnLockCar(carid);
UnLockCar(car);
UnLockCar(HireCar[giveplayerid]);
forward UnLockCar(carid);
public UnLockCar(carid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
SetVehicleParamsForPlayer(carid,i,0,0);
}
}
}
encode_tires(tires1, tires2, tires3, tires4)
{
return tires1 | (tires2 << 1) | (tires3 << 2) | (tires4 << 3);
}
pow ajuda aki й urgente esse bug tah foda de arumar ;x to acabando com meu gm mais nao consigo arumar
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stock UnLockCar(carid)
{
new Config[7];
if(GetVehicleParamsEx(carid,Config[0],Config[1],Config[2],Config[3],Config[4],Config[5],Config[6]))
{
SetVehicleParamsEx(carid,Config[0],Config[1],Config[2],false,Config[4],Config[5],Config[6]);
}
return true;
}
stock LockCar(carid)
{
new Config[7];
if(GetVehicleParamsEx(carid,Config[0],Config[1],Config[2],Config[3],Config[4],Config[5],Config[6]))
{
SetVehicleParamsEx(carid,Config[0],Config[1],Config[2],true,Config[4],Config[5],Config[6]);
}
return true;
}
UnLockCar(HireCar[playerid]);