Hello
(you probably know what that does - checks if the player's nick is vaild). |
I don't get what do you mean for "valid", an RP name? Or an online player's name?
|
SA-MP performs an integrity check on all names before a player can connect to a server.
You're probably refering to whether a nickname contains a '_' (underscore) which is practically a standard for all RP servers. Use strfind. |
public NameValidator(playerid)
{
if(IsPlayerConnected(playerid))
{
new pname[MAX_PLAYER_NAME],underline=0;
GetPlayerName(playerid, pname, sizeof(pname));
if(strfind(pname,"[",true) != (-1)) return 0;
else if(strfind(pname,"]",true) != (-1)) return 0;
else if(strfind(pname,"$",true) != (-1)) return 0;
else if(strfind(pname,"(",true) != (-1)) return 0;
else if(strfind(pname,")",true) != (-1)) return 0;
else if(strfind(pname,"=",true) != (-1)) return 0;
else if(strfind(pname,"@",true) != (-1)) return 0;
else if(strfind(pname,"1",true) != (-1)) return 0;
else if(strfind(pname,"2",true) != (-1)) return 0;
else if(strfind(pname,"3",true) != (-1)) return 0;
else if(strfind(pname,"4",true) != (-1)) return 0;
else if(strfind(pname,"5",true) != (-1)) return 0;
else if(strfind(pname,"6",true) != (-1)) return 0;
else if(strfind(pname,"7",true) != (-1)) return 0;
else if(strfind(pname,"8",true) != (-1)) return 0;
else if(strfind(pname,"9",true) != (-1)) return 0;
else if(strfind(pname,"0",true) != (-1)) return 0;
new maxname = strlen(pname);
for(new i=0; i<maxname; i++)
{
if(pname[i] == '_') underline ++;
}
if(underline != 1) return 0;
pname[0] = toupper(pname[0]);
for(new x=1; x<maxname; x++)
{
if(pname[x] == '_') pname[x+1] = toupper(pname[x+1]);
else if(pname[x] != '_' && pname[x-1] != '_') pname[x] = tolower(pname[x]);
}
SetPlayerName(playerid, "New_Name");
SetPlayerName(playerid, pname);
return 1;
}
return 0;
}