/exit problem - Printable Version
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/exit problem -
CrazyBlob - 21.04.2011
ok so i have 3cluckin bells all in dif virtual worlds
1st is in 8
2nd is in 23
3rd is in 9
and when i type /exit in the first cluckin bell works fine
and then when i type /exit in the 2nd or the 3rd cluckin bell nothing happens?
the code is all the same ive checked it 1000times plz help
heres the exit code
Код:
else if(IsPlayerInRangeOfPoint(playerid,3.0,364.9961,-11.8380,1001.8516)) //cluckin bell @ ls
{
if(GetPlayerVirtualWorld(playerid) == 8)
{
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,0);
SetPlayerPos(playerid,926.7941,-1352.8116,13.3766);
}
}
else if(IsPlayerInRangeOfPoint(playerid,3.0,364.9819,-11.8408,1001.8516)) //cluckin bell @ ls
{
if(GetPlayerVirtualWorld(playerid) == 23)
{
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,0);
SetPlayerPos(playerid,2397.7021,-1896.9214,13.3828);
}
}
else if(IsPlayerInRangeOfPoint(playerid,3.0,364.9961,-11.8380,1001.8516)) //cluckin bell @ ls
{
if(GetPlayerVirtualWorld(playerid) == 10)
{
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,0);
SetPlayerPos(playerid,2421.9631,-1508.9528,23.9922);
}
}
if you need to see the enter code just ask - thanks
Re: /exit problem -
Vince - 21.04.2011
Use:
pawn Код:
if(IsPlayerInRangeOfPoint(playerid,3.0,364.9961,-11.8380,1001.8516))
{
switch(GetPlayerVirtualWorld(playerid))
{
case 8: {}
case 10: {}
case 23: {}
}
}
Re: /exit problem -
CrazyBlob - 21.04.2011
Quote:
Originally Posted by Vince
Use:
pawn Код:
if(IsPlayerInRangeOfPoint(playerid,3.0,364.9961,-11.8380,1001.8516)) { switch(GetPlayerVirtualWorld(playerid)) { case 8: {} case 10: {} case 23: {} } }
|
where would i put that?
Re: /exit problem -
CrazyBlob - 21.04.2011
sorry lol im rly dumb where do i put that lawl thanks bro it worked<3