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Dialogs and ID's problem - Printable Version

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Dialogs and ID's problem - rekatluos - 19.04.2011

Ok so i have 2 filterscripts that have different dialog id's but when they are both turned on they do not work.... i dont know how to fix this since the dialog id's are already different ,why do they "kill" each other ?




also my second question is about car dealership scripts : i've got a RP gamemode (an edit of GF) but it doesnt have car ownership and if i add any car ownership script it "randoms" the faction cars (i dont know how to say that so ill explain it , i can't enter a gang car cause it says its NG because of the filterscripts)



thx in advance


Re: Dialogs and ID's problem - Anteino - 19.04.2011

Quote:
Originally Posted by rekatluos
Посмотреть сообщение
Ok so i have 2 filterscripts that have different dialog id's but when they are both turned on they do not work.... i dont know how to fix this since the dialog id's are already different ,why do they "kill" each other ?
I had the same problem and it really got me frustrated, but then I learned you should put
pawn Код:
return 0;
before every "}"

let me know if that helped you


Re: Dialogs and ID's problem - rekatluos - 20.04.2011

i didnt add return 0 before every } just to the dialogs and some other where it was return 1 and it works like a charm, i fixed 3 filterscripts (then i couldnt use any of them in combination with another)


thx man ,im forever in your dept


Re: Dialogs and ID's problem - AK47317 - 20.04.2011

you had to made a value for those dialog example:

pawn Код:
new
      iMenu1 = 1997 ,
      iMenu2 = 1998 ;
for other make other value number that suitable to you if the menu doesn't have the value it might go bugged


Re: Dialogs and ID's problem - rekatluos - 20.04.2011

one of them has #define DIALOGID 1338

and it uses if(dialogid == DIALOGID) and if(dialogid == DIALOGID+1) instead of numbers ..if this is what you meant and still got bugged


Re: Dialogs and ID's problem - Anteino - 20.04.2011

Quote:
Originally Posted by rekatluos
Посмотреть сообщение
i didnt add return 0 before every } just to the dialogs and some other where it was return 1 and it works like a charm, i fixed 3 filterscripts (then i couldnt use any of them in combination with another)


thx man ,im forever in your dept
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