YCMD:giveweapon(playerid, params[], help)
{
new pid;
new str[128];
new weapon[32];
new ammo;
if(PlayerInfo[playerid][pAdmin] < 8 && !IsPlayerAdmin(playerid)) return
SendClientMessage(playerid, COLOR_GREY, ADMIN_CMD_ERROR);
if (help) return
SendClientMessage(playerid, COMMAND_HELP_COLOR, "Gives a player a gun.");
if (sscanf(params, "us[32]d", pid,weapon,ammo)) return
SendClientMessage(playerid, COMMAND_PRINT, "Usage: /giveweapon <playerid/name> <weaponid> <ammo amount>.");
if(!IsPlayerConnected(pid)) return
SendClientMessage(playerid, ERROR_COLOR, PCONNECT);
new wepname = GetWeaponModelIDFromName(weapon); //Made this up
format(str, sizeof (str), "You have given %s [%d] Weapon id [%d] With %d amount of ammo %s",GetName(pid),pid,weapon,ammo,wepname);
SendClientMessage(playerid, COMMAND_PRINT, str);
GivePlayerWeapon(pid,wepname,ammo);
return 1;
}
stock GetWeaponID(name[])
{
for(new wps=0; wps < 48; wps++)
{
if (wps==19||wps==20||wps== 21) continue;
if (strfind(WeaponNames[wps],name, true) != -1) {
return wps;
}
}
return -1;
}
new WeaponNames[][] = {
{"Unarmed (Fist)"},{"Brass Knuckles"}, {"Golf Club"}, {"Night Stick"}, {"Knife"}, {"Baseball Bat"}, {"Shovel"}, {"Pool Cue"}, {"Katana"}, {"Chainsaw"},
{"Purple Dildo"}, {"Big White Vibrator"}, {"Medium White Vibrator"}, {"Small White Vibrator"}, {"Flowers"}, {"Cane"}, {"Grenade"}, {"Teargas"},{"Molotov"},
{" "},{" "},{" "},{"Colt "},{"Colt (Silenced)"},{"Desert Eagle"},{"Normal Shotgun"},{"Sawnoff Shotgun"},{"Combat Shotgun"}, {"Micro Uzi (Mac )"},
{"MP"},{"AK"},{"M4"},{"Tec"},{"Country Rifle"},{"Sniper Rifle"},{"Rocket Launcher"},{"Heat-Seeking Rocket Launcher"},{"Flamethrower"}, {"Minigun"},
{"Satchel Charge"},{"Detonator"},{"Spray Can"},{"Fire Extinguisher"},{"Camera"},{"Night Vision Goggles"},{"Infrared Vision Goggles"},{"Parachute"},{"Fake Pistol"}
};
YCMD:giveweapon(playerid, params[], help)
{
new pid;
new str[128];
new weapon[32];
new ammo;
if(PlayerInfo[playerid][pAdmin] < 8 && !IsPlayerAdmin(playerid)) return
SendClientMessage(playerid, COLOR_GREY, ADMIN_CMD_ERROR);
if (help) return
SendClientMessage(playerid, COMMAND_HELP_COLOR, "Gives a player a gun.");
if (sscanf(params, "us[32]d", pid,weapon,ammo)) return
SendClientMessage(playerid, COMMAND_PRINT, "Usage: /giveweapon <playerid/name> <weaponid> <ammo amount>.");
if(!IsPlayerConnected(pid)) return
SendClientMessage(playerid, ERROR_COLOR, PCONNECT);
new wepname = GetWeaponID(weapon);
format(str, sizeof (str), "You have given %s [%d] Weapon id [%d] With %d amount of ammo %s",GetName(pid),pid,weapon,ammo,WeaponNames[weaponid]);
SendClientMessage(playerid, COMMAND_PRINT, str);
GivePlayerWeapon(pid,wepname,ammo);
return 1;
}
COMMAND:giveweapon(playerid,params[]) {
new
weap[30],
weapname[50],
id,
name1[30],
name2[30],
ammo,
text[128];
if(sscanf(params,"usi",id,weap,ammo))
return SendClientMessage(playerid,red,"USAGE: /giveweapon [id] [weapon name] [ammo]");
if(PlayerInfo[playerid][pAdminLevel] >= 4) {
if(IsPlayerConnected(id)) {
GetPlayerName(playerid,name1,sizeof(name1));
GetPlayerName(id,name2,sizeof(name2));
GetWeaponName(GetWeaponIDFromName(weap),weapname,sizeof(weapname));
format(text,sizeof(text),"Administrator \"%s\" has given \"%s\" a weapon: %s, ammo: %i.",name1,name2,weapname,ammo);
GivePlayerWeapon(id,GetWeaponIDFromName(weap), ammo);
SendClientMessageToAll(COLOR_LIGHTBLUE,text);
} else {
return SendClientMessage(playerid,red,"Invalid ID");
}
} else {
return SendClientMessage(playerid,red,"Only lvl4 admins can use this command. Looking for a way to get a weapon? /help!");
}
return 1;
}
stock GetWeaponIDFromName(WeaponName[])
{
if(strfind("molotov",WeaponName,true)!=-1)
return 18;
for(new i = 0; i <= 46; i++)
{
switch(i)
{
case 0,19,20,21,44,45: continue;
default:
{
new name[32]; GetWeaponName(i,name,32);
if(strfind(name,WeaponName,true) != -1)
return i;
}
}
}
return -1;
}
pawn Код:
pawn Код:
... pawn Код:
prob some warning but fix it |