50% variable - Printable Version
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50% variable -
Seven_of_Nine - 13.04.2011
Hey all
How do I make a variable 50% percent to be true(or 1)?
Thx
Re: 50% variable -
iJumbo - 13.04.2011
um? can you explain more please?
Re: 50% variable -
Seven_of_Nine - 13.04.2011
pawn Код:
if(var1 == 1) {
SendClientMessage(playerid,red,"TROLL");
} else {
SendClientMessage(playerid,red,"NOT TROLL");
}
So I want var1 to be randomly 1 or 0 :]
Re: 50% variable -
Kyle - 13.04.2011
Код:
new VaribleHere = -1;
OnGamemodeInit
new rand = random(100);
if(rand <= 50) { VaribleHere = 1; } // True
else { VaribleHere = 0 } //False
Re: 50% variable -
Alby Fire - 13.04.2011
Explained like this has no sense, but...
pawn Код:
#define TRUE 2
#define MIDDLE 1
#define FALSE 0
new
variable;
Set variable to '2' if you want it to true, set it to '1' if you want it to 50% and set it to '0' if you want it false...
Re: 50% variable -
sciman001 - 13.04.2011
pawn Код:
switch(random(2))
{
case 0: SendClientMessage(playerid,red,"TROLL");
case 1: SendClientMessage(playerid,red,"NOT TROLL");
}
something like that?