if(strcmp(cmd, "/setcv", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pCV] = dini_Int(udb_encode(sendername), "levelcv");
PlayerInfo[giveplayerid][pCV] = dini_Int(udb_encode(giveplayer), "levelcv");
giveplayerid = strval(tmp);
if(!strlen(tmp) && PlayerInfo[playerid][pAdmin] >= 5)
{
SendClientMessage(playerid, COLOR_GREEN, "Uso correto: /setcv [id do player] [cargo]");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp) && PlayerInfo[playerid][pAdmin] >= 5)
{
SendClientMessage(playerid, COLOR_GREEN, "Uso correto: /setcv [id do player] [cargo]");
return 1;
}
PlayerInfo[playerid][pCV] = dini_Int(udb_encode(sendername), "levelcv");
levelcv[playerid] = strval(tmp);
if(levelcv[playerid] < 0)
{
SendClientMessage(playerid, COLOR_CYAN, "Level de CV invбlido!");
return 1;
}
if(levelcv[playerid] > 5)
{
SendClientMessage(playerid, COLOR_CYAN, "Level de CV invбlido!");
return 1;
}
if(levelcv[playerid] == PlayerInfo[giveplayerid][pCV])
{
format(string, sizeof(string), "Este player jб й um membro do CV!", levelcv[playerid]);
SendClientMessage(playerid, COLOR_CYAN, string);
return 1;
}
if(logged[playerid] == 1)
{
if(PlayerInfo[playerid][pAdmin] >= 5 || PlayerInfo[playerid][pCV] >= 3)
{
if(IsPlayerConnected(giveplayerid))
{
if(logged[giveplayerid] == 0)
{
SendClientMessage(playerid, COLOR_CYAN, "O player tem que estar logado para poder receber o level de CV!");
return 1;
}
else
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
dini_IntSet(udb_encode(giveplayer), "levelcv", levelcv[playerid]);
format(string, sizeof(string), "ADMIN: Vocк tranformou o player %s em um membro do CV!", giveplayer);
SendClientMessage(playerid, COLOR_CYAN, string);
format(string, sizeof(string), "ADMIN: Agora vocк й membro do CV level %d, Promovido por %s.", level[playerid], sendername, playerid);
SendClientMessage(giveplayerid, COLOR_CYAN, string);
PlayerInfo[giveplayerid][pCV] = dini_Int(udb_encode(giveplayer), "levelcv");
new PlayerName[30];
GetPlayerName(playerid, PlayerName, 30);
printf("[Command] %s usou /setcv para dar par %s level %d de CV.", PlayerName, giveplayer, level[playerid]);
}
}
else
{
format(string, sizeof(string), "%d nгo й o nъmero de ID de um player ativo!", giveplayerid);
SendClientMessage(playerid, COLOR_CYAN, string);
}
}
else
{
SendClientMessage(playerid, COLOR_CYAN, "Vocк nгo tem permissгo para usar este comando!");
}
}
else
{
SendClientMessage(playerid, COLOR_CYAN, "Vocк tem que estar logado para usar este comando!");
}
return 1;
}
public OnPlayerDisconnect(playerid)
{
logged[playerid] = 0;
freeze[playerid] = 0;
level[playerid] = 0;
levelvip[playerid] = 0;
levelcv[playerid] = 0;
levelada[playerid] = 0;
leveltcp[playerid] = 0;
levelbope[playerid] = 0;
levelexc[playerid] = 0;
levelpcc[playerid] = 0;
levelreb[playerid] = 0;
levelgoe[playerid] = 0;
levelpm[playerid] = 0;
PlayerInfo[playerid][pAdmin] = 0;
logado[playerid] = 0;
#if Leavemessages == true
DestroyObject(objectid);
new PlayerName[30], string[80];
switch (reason)
{
case 0:
{
if(SilentBanKick[playerid] == 0)
{
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
format(string, sizeof string, "%s(%i) saiu do server! (Crash/Conexгo)", PlayerName);
SendClientMessageToAll(leavemessagecolor, string);
}
}
case 1:
{
if(SilentBanKick[playerid] == 0)
{
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
format(string, sizeof string, "%s(%i) saiu do server! (Saindo...)", PlayerName);
SendClientMessageToAll(leavemessagecolor, string);
}
}
case 2:
{
if(SilentBanKick[playerid] == 0)
{
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
format(string, sizeof string, "%s(%i) fez merda e foi kickado/banido! (Kick/Ban)", PlayerName);
SendClientMessageToAll(leavemessagecolor, string);
}
}
}
#endif
}
Fini_SaveFile();
Fini_CloseFile();
if(strcmp(cmd, "/setcv", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pCV] = dini_Int(udb_encode(sendername), "levelcv");
PlayerInfo[giveplayerid][pCV] = dini_Int(udb_encode(giveplayer), "levelcv");
giveplayerid = strval(tmp);
if(!strlen(tmp) && PlayerInfo[playerid][pAdmin] >= 5)
{
SendClientMessage(playerid, COLOR_GREEN, "Uso correto: /setcv [id do player] [cargo]");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp) && PlayerInfo[playerid][pAdmin] >= 5)
{
SendClientMessage(playerid, COLOR_GREEN, "Uso correto: /setcv [id do player] [cargo]");
return 1;
}
PlayerInfo[playerid][pCV] = dini_Int(udb_encode(sendername), "levelcv");
levelcv[playerid] = strval(tmp);
if(levelcv[playerid] < 0)
{
SendClientMessage(playerid, COLOR_CYAN, "Level de CV invбlido!");
return 1;
}
if(levelcv[playerid] > 5)
{
SendClientMessage(playerid, COLOR_CYAN, "Level de CV invбlido!");
return 1;
}
if(levelcv[playerid] == PlayerInfo[giveplayerid][pCV])
{
format(string, sizeof(string), "Este player jб й um membro do CV!", levelcv[playerid]);
SendClientMessage(playerid, COLOR_CYAN, string);
return 1;
}
if(logged[playerid] == 1)
{
if(PlayerInfo[playerid][pAdmin] >= 5 || PlayerInfo[playerid][pCV] >= 3)
{
if(IsPlayerConnected(giveplayerid))
{
if(logged[giveplayerid] == 0)
{
SendClientMessage(playerid, COLOR_CYAN, "O player tem que estar logado para poder receber o level de CV!");
return 1;
}
else
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
dini_IntSet(udb_encode(giveplayer), "levelcv", levelcv[playerid]);
format(string, sizeof(string), "ADMIN: Vocк tranformou o player %s em um membro do CV!", giveplayer);
SendClientMessage(playerid, COLOR_CYAN, string);
format(string, sizeof(string), "ADMIN: Agora vocк й membro do CV level %d, Promovido por %s.", level[playerid], sendername, playerid);
SendClientMessage(giveplayerid, COLOR_CYAN, string);
PlayerInfo[giveplayerid][pCV] = dini_Int(udb_encode(giveplayer), "levelcv");
new PlayerName[30];
GetPlayerName(playerid, PlayerName, 30);
printf("[Command] %s usou /setcv para dar par %s level %d de CV.", PlayerName, giveplayer, level[playerid]);
}
}
else
{
format(string, sizeof(string), "%d nгo й o nъmero de ID de um player ativo!", giveplayerid);
SendClientMessage(playerid, COLOR_CYAN, string);
}
}
else
{
SendClientMessage(playerid, COLOR_CYAN, "Vocк nгo tem permissгo para usar este comando!");
}
}
else
{
SendClientMessage(playerid, COLOR_CYAN, "Vocк tem que estar logado para usar este comando!");
}
return 1;
}
Fini_SaveFile();
Fini_CloseFile();
|
To botando assim e ta dando error
Код:
if(strcmp(cmd, "/setcv", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pCV] = dini_Int(udb_encode(sendername), "levelcv");
PlayerInfo[giveplayerid][pCV] = dini_Int(udb_encode(giveplayer), "levelcv");
giveplayerid = strval(tmp);
if(!strlen(tmp) && PlayerInfo[playerid][pAdmin] >= 5)
{
SendClientMessage(playerid, COLOR_GREEN, "Uso correto: /setcv [id do player] [cargo]");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp) && PlayerInfo[playerid][pAdmin] >= 5)
{
SendClientMessage(playerid, COLOR_GREEN, "Uso correto: /setcv [id do player] [cargo]");
return 1;
}
PlayerInfo[playerid][pCV] = dini_Int(udb_encode(sendername), "levelcv");
levelcv[playerid] = strval(tmp);
if(levelcv[playerid] < 0)
{
SendClientMessage(playerid, COLOR_CYAN, "Level de CV invбlido!");
return 1;
}
if(levelcv[playerid] > 5)
{
SendClientMessage(playerid, COLOR_CYAN, "Level de CV invбlido!");
return 1;
}
if(levelcv[playerid] == PlayerInfo[giveplayerid][pCV])
{
format(string, sizeof(string), "Este player jб й um membro do CV!", levelcv[playerid]);
SendClientMessage(playerid, COLOR_CYAN, string);
return 1;
}
if(logged[playerid] == 1)
{
if(PlayerInfo[playerid][pAdmin] >= 5 || PlayerInfo[playerid][pCV] >= 3)
{
if(IsPlayerConnected(giveplayerid))
{
if(logged[giveplayerid] == 0)
{
SendClientMessage(playerid, COLOR_CYAN, "O player tem que estar logado para poder receber o level de CV!");
return 1;
}
else
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
dini_IntSet(udb_encode(giveplayer), "levelcv", levelcv[playerid]);
format(string, sizeof(string), "ADMIN: Vocк tranformou o player %s em um membro do CV!", giveplayer);
SendClientMessage(playerid, COLOR_CYAN, string);
format(string, sizeof(string), "ADMIN: Agora vocк й membro do CV level %d, Promovido por %s.", level[playerid], sendername, playerid);
SendClientMessage(giveplayerid, COLOR_CYAN, string);
PlayerInfo[giveplayerid][pCV] = dini_Int(udb_encode(giveplayer), "levelcv");
new PlayerName[30];
GetPlayerName(playerid, PlayerName, 30);
printf("[Command] %s usou /setcv para dar par %s level %d de CV.", PlayerName, giveplayer, level[playerid]);
}
}
else
{
format(string, sizeof(string), "%d nгo й o nъmero de ID de um player ativo!", giveplayerid);
SendClientMessage(playerid, COLOR_CYAN, string);
}
}
else
{
SendClientMessage(playerid, COLOR_CYAN, "Vocк nгo tem permissгo para usar este comando!");
}
}
else
{
SendClientMessage(playerid, COLOR_CYAN, "Vocк tem que estar logado para usar este comando!");
}
return 1;
}
Fini_SaveFile();
Fini_CloseFile();
error 017: undefined symbol "Fini_SaveFile" error 017: undefined symbol "Fini_CloseFile" |