SetPlayerAmmo - Printable Version
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+---- Thread: SetPlayerAmmo (
/showthread.php?tid=248099)
SetPlayerAmmo -
Lars_Frederiksen - 12.04.2011
Well I want it to set the players ammo to -20 when they get in the car, but whenever I use this function. It does nothing at all. Does anyone know a way to make it so I can set the players ammo to -20 while being the driver of the car?
Re: SetPlayerAmmo -
Calgon - 12.04.2011
I'm pretty sure none of the weapon functions except SetPlayerArmedWeapon() work if a player is in a vehicle.
You can set their weapon to 0 (fists) instead, using SetPlayerArmedWeapon().
Re: SetPlayerAmmo -
Kwarde - 12.04.2011
Why do you want that? - So that he can't shoot? Just do this:
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
SetPVarInt(playerid, "OldWep", GetPlayerWeapon(playerid);
SetPlayerArmedWeaopn(playerid, 0);
}
else if(oldstate == PLAYER_STATE_DRIVER)
{
SetPlayerArmedWeapon(playerid, GetPVarInt(playerid, "OldWep"));
DeletePVar(playerid, "OldWep");
}
return 1;
}
It set's player weapon to "fist" when he enters a vehicle AS A DRIVER and it changed back to what he has when he exits it (after being the driver).
EDIT: Calg00ne was faster -.-
Re: SetPlayerAmmo -
AK47317 - 12.04.2011
Quote:
Originally Posted by Kwarde
Why do you want that? - So that he can't shoot? Just do this:
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER) { SetPVarInt(playerid, "OldWep", GetPlayerWeapon(playerid); SetPlayerArmedWeaopn(playerid, 0); } else if(oldstate == PLAYER_STATE_DRIVER) { SetPlayerArmedWeapon(playerid, GetPVarInt(playerid, "OldWep")); DeletePVar(playerid, "OldWep"); } return 1; }
It set's player weapon to "fist" when he enters a vehicle AS A DRIVER and it changed back to what he has when he exits it (after being the driver).
EDIT: Calg00ne was faster -.-
|
pawn Код:
SetPlayerArmedWeaopn(playerid, 0);
make it as
pawn Код:
SetPlayerArmedWeapon ( playerid , 0 ) ;
Re: SetPlayerAmmo -
Vince - 12.04.2011
Uh? Both statements are exactly the same. There's absolutely no need for all the additional spaces.
Re: SetPlayerAmmo -
Calgon - 12.04.2011
Quote:
Originally Posted by Vince
Uh? Both statements are exactly the same. There's absolutely no need for all the additional spaces.
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Notice the original says 'Weaopn' instead of 'Weapon', but the additional spacing is just excessive and looks horrid.