if(strcmp(cmd, "/procurar", true) == 0 || strcmp(cmd, "/wanted", true) == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pBOPE] = dini_Int(udb_encode(sendername), "levelbope");
new wlevel, leveladd[256];
tmp = strtok(cmdtext, idx);
leveladd = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GREEN, "Uso correto: /wanted(level) [id do player] [level (0-6)]");
}
giveplayerid = strval(tmp);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GREEN, "Uso correto: /wanted(level) [id do palyer] [level (0-6)]");
}
wlevel = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
if(logged[playerid] == 1)
{
if(PlayerInfo[playerid][pBOPE] >= 1 || PlayerInfo[playerid][pGOE] >= 1 || PlayerInfo[playerid][pPM] >= 1 || PlayerInfo[playerid][pEXC] >= 1)
{
if(IsPlayerConnected(giveplayerid))
{
if(wlevel >=0 || wlevel <=6)
{
SendClientMessage(playerid, COLOR_GREEN, "Wanted level syntax: 0 - 6");
}
format(string, sizeof(string), "* ADMIN:: Vocк mudou o level de procurado de %s(%i) para %d.", giveplayer, giveplayerid, wlevel);
SendClientMessage(playerid, COLOR_ADM, string);
format(tmp, sizeof(tmp), "* ADMIN: %s(%i) mudou seu level de procurado para %d.", sendername, playerid, wlevel);
SendClientMessage(giveplayerid, COLOR_ADM, string);
SetPlayerWantedLevel(giveplayerid, wlevel);
}
else
{
format(string, sizeof(string), "%d nгo й um player ativo!", giveplayerid);
SendClientMessage(playerid, COLOR_CYAN, string);
}
}
else
{
SendClientMessage(playerid, COLOR_CYAN, "Vocк nгo tem permissгo para usar este comando!");
}
}
else
{
SendClientMessage(playerid, COLOR_CYAN, "Vocк tem que estar logado para usar este comando!");
}
return 1;
}
if( strcmp( cmd , "/procurar" , true ) == 0 || strcmp( cmd , "/wanted" , true ) == 0 ) { new wlevel; GetPlayerName( playerid , sendername , sizeof( sendername ) ); PlayerInfo[playerid][pBOPE] = dini_Int( udb_encode( sendername ), "levelbope" ); if( !strlen( tmp ) ) return SendClientMessage( playerid , COLOR_GREEN , "Uso correto: /wanted( level ) [id do player] [level ( 0-6 )]" ); giveplayerid = strval( tmp ); tmp = strtok( cmdtext , idx ); if( !strlen( tmp ) ) return SendClientMessage( playerid , COLOR_GREEN , "Uso correto: /wanted( level ) [id do palyer] [level (0-6)]" ); wlevel = strval( tmp ); GetPlayerName( giveplayerid , giveplayer , sizeof( giveplayer ) ); if( logged[playerid] == 1 ) { if( PlayerInfo[playerid][pBOPE] >= 1 || PlayerInfo[playerid][pGOE] >= 1 || PlayerInfo[playerid][pPM] >= 1 || PlayerInfo[playerid][pEXC] >= 1 ) { if( IsPlayerConnected( giveplayerid ) ) { if(wlevel > 6) return SendClientMessage( playerid , COLOR_GREEN , "Wanted level syntax: 0 - 6" ); format( string , sizeof( string ) , "* ADMIN:: Vocк mudou o level de procurado de %s( %i ) para %d." , giveplayer , giveplayerid , wlevel ); SendClientMessage( playerid , COLOR_ADM , string ); format( tmp , sizeof( tmp ) , "* ADMIN: %s( %i ) mudou seu level de procurado para %d." , sendername , playerid , wlevel ); SendClientMessage( giveplayerid , COLOR_ADM , string ); return SetPlayerWantedLevel( giveplayerid , wlevel ); } else return format( string , sizeof( string ) , "%d nгo й um player ativo!" , giveplayerid ) , SendClientMessage( playerid , COLOR_CYAN , string ); } else return SendClientMessage( playerid , COLOR_CYAN , "Vocк nгo tem permissгo para usar este comando!" ); } else return SendClientMessage( playerid , COLOR_CYAN , "Vocк tem que estar logado para usar este comando!" ); }
Usas um sistema de comandos (ycmd,fcmd,zcmd,kcmd,dcmd).
Aprendam isto,й mais fбcil. |
Deve resolver o seu problema:
Код:
if( strcmp( cmd , "/procurar" , true ) == 0 || strcmp( cmd , "/wanted" , true ) == 0 ) { new wlevel; GetPlayerName( playerid , sendername , sizeof( sendername ) ); PlayerInfo[playerid][pBOPE] = dini_Int( udb_encode( sendername ), "levelbope" ); if( !strlen( tmp ) ) return SendClientMessage( playerid , COLOR_GREEN , "Uso correto: /wanted( level ) [id do player] [level ( 0-6 )]" ); giveplayerid = strval( tmp ); tmp = strtok( cmdtext , idx ); if( !strlen( tmp ) ) return SendClientMessage( playerid , COLOR_GREEN , "Uso correto: /wanted( level ) [id do palyer] [level (0-6)]" ); wlevel = strval( tmp ); GetPlayerName( giveplayerid , giveplayer , sizeof( giveplayer ) ); if( logged[playerid] == 1 ) { if( PlayerInfo[playerid][pBOPE] >= 1 || PlayerInfo[playerid][pGOE] >= 1 || PlayerInfo[playerid][pPM] >= 1 || PlayerInfo[playerid][pEXC] >= 1 ) { if( IsPlayerConnected( giveplayerid ) ) { if(wlevel > 6) return SendClientMessage( playerid , COLOR_GREEN , "Wanted level syntax: 0 - 6" ); format( string , sizeof( string ) , "* ADMIN:: Vocк mudou o level de procurado de %s( %i ) para %d." , giveplayer , giveplayerid , wlevel ); SendClientMessage( playerid , COLOR_ADM , string ); format( tmp , sizeof( tmp ) , "* ADMIN: %s( %i ) mudou seu level de procurado para %d." , sendername , playerid , wlevel ); SendClientMessage( giveplayerid , COLOR_ADM , string ); return SetPlayerWantedLevel( giveplayerid , wlevel ); } else return format( string , sizeof( string ) , "%d nгo й um player ativo!" , giveplayerid ) , SendClientMessage( playerid , COLOR_CYAN , string ); } else return SendClientMessage( playerid , COLOR_CYAN , "Vocк nгo tem permissгo para usar este comando!" ); } else return SendClientMessage( playerid , COLOR_CYAN , "Vocк tem que estar logado para usar este comando!" ); } |
mano botei o codigo mais nem quer funcionar aparece isso dentro do jogo quando boto o comando "Uso correto: /wanted( level ) [id do palyer] [level (0-6)]"
|
tmp = strtok( cmdtext , idx );
if( strcmp( cmd , "/procurar" , true ) == 0 || strcmp( cmd , "/wanted" , true ) == 0 ) { new wlevel; GetPlayerName( playerid , sendername , sizeof( sendername ) ); PlayerInfo[playerid][pBOPE] = dini_Int( udb_encode( sendername ), "levelbope" ); tmp = strtok( cmdtext , idx ); if( !strlen( tmp ) ) return SendClientMessage( playerid , COLOR_GREEN , "Uso correto: /wanted( level ) [id do player] [level ( 0-6 )]" ); giveplayerid = strval( tmp ); tmp = strtok( cmdtext , idx ); if( !strlen( tmp ) ) return SendClientMessage( playerid , COLOR_GREEN , "Uso correto: /wanted( level ) [id do palyer] [level (0-6)]" ); wlevel = strval( tmp ); GetPlayerName( giveplayerid , giveplayer , sizeof( giveplayer ) ); if( logged[playerid] == 1 ) { if( PlayerInfo[playerid][pBOPE] >= 1 || PlayerInfo[playerid][pGOE] >= 1 || PlayerInfo[playerid][pPM] >= 1 || PlayerInfo[playerid][pEXC] >= 1 ) { if( IsPlayerConnected( giveplayerid ) ) { if(wlevel > 6) return SendClientMessage( playerid , COLOR_GREEN , "Wanted level syntax: 0 - 6" ); format( string , sizeof( string ) , "* ADMIN:: Vocк mudou o level de procurado de %s( %i ) para %d." , giveplayer , giveplayerid , wlevel ); SendClientMessage( playerid , COLOR_ADM , string ); format( tmp , sizeof( tmp ) , "* ADMIN: %s( %i ) mudou seu level de procurado para %d." , sendername , playerid , wlevel ); SendClientMessage( giveplayerid , COLOR_ADM , string ); return SetPlayerWantedLevel( giveplayerid , wlevel ); } else return format( string , sizeof( string ) , "%d nгo й um player ativo!" , giveplayerid ) , SendClientMessage( playerid , COLOR_CYAN , string ); } else return SendClientMessage( playerid , COLOR_CYAN , "Vocк nгo tem permissгo para usar este comando!" ); } else return SendClientMessage( playerid , COLOR_CYAN , "Vocк tem que estar logado para usar este comando!" ); }