#include <a_samp>
#define Verde 0x00FF00FF
#define vermelho 0xFF0000AA
#define Azul 0x0000FFAA
#define Marron 0x804000AA
#define Branco 0xFFFFFFAA
#define Laranja 0xFF8000AA
#define Azul_Marinho 0x80FFFFAA
#define Cinza 0xC0C0C0AA
#define Rosa 0xFF80FFAA
#define Azul_Claro 0x80BFFFAA
#define Verde_Escuro 0x007138AA
#define Amarelo 0xFFFF00AA
#define Roxo 0x9F009FAA
main()
{
print("\n---------------------------------------");
print("guera do felipe comecado - servidor samp\n");
print("---------------------------------------\n");
//object(vgsfrates06) (1)
CreateObject(8077,2786.79541016,-1456.82580566,69.85859680,0.00000000,0.00000000,0.00000000);
//object(vgsfrates06) (2)
CreateObject(8077,2786.61035156,-1436.93151855,69.85859680,0.00000000,0.00000000,0.00000000);
//object(vgsfrates06) (3)
CreateObject(8077,2776.67504883,-1423.94909668,69.85859680,0.00000000,0.00000000,88.00000000);
//object(vgsfrates06) (4)
CreateObject(8077,2757.23852539,-1423.27331543,69.85859680,0.00000000,0.00000000,87.99499512);
//object(vgsfrates06) (5)
CreateObject(8077,2757.23828125,-1423.27246094,69.85859680,0.00000000,0.00000000,87.99499512);
//object(vgsfrates06) (6)
CreateObject(8077,2742.27172852,-1452.71374512,68.60859680,0.00000000,0.00000000,181.99505615);
//object(vgsfrates06) (7)
CreateObject(8077,2741.97851562,-1436.32873535,68.60859680,0.00000000,0.00000000,179.99255371);
//object(vgsfrates06) (8)
CreateObject(8077,2742.81713867,-1467.61779785,68.60859680,0.00000000,0.00000000,181.99253845);
//object(vgsfrates06) (9)
CreateObject(8077,2757.60839844,-1479.50463867,68.60859680,0.00000000,356.00000000,269.98852539);
//object(vgsfrates06) (10)
CreateObject(8077,2776.11791992,-1479.52307129,68.60859680,0.00000000,355.99548340,269.98352051);
//object(vgsfrates06) (11)
CreateObject(8077,2787.14770508,-1474.41687012,69.60856628,0.00000000,359.99548340,1.98355103);
//object(missile_05_sfxr) (1)
CreateObject(3786,2775.66040039,-1462.80029297,66.34163666,0.00000000,0.00000000,0.00000000);
//object(missile_05_sfxr) (2)
CreateObject(3786,2770.78613281,-1445.79199219,66.34163666,0.00000000,0.00000000,0.00000000);
//object(missile_05_sfxr) (3)
CreateObject(3786,2778.41333008,-1453.94042969,66.34163666,0.00000000,0.00000000,0.00000000);
//object(missile_05_sfxr) (4)
CreateObject(3786,2765.75805664,-1455.02392578,66.34163666,0.00000000,0.00000000,0.00000000);
//object(missile_05_sfxr) (5)
CreateObject(3786,2777.72753906,-1439.18627930,66.34163666,0.00000000,0.00000000,0.00000000);
//object(missile_05_sfxr) (6)
CreateObject(3786,2755.77758789,-1443.40075684,66.34163666,0.00000000,0.00000000,0.00000000);
//object(missile_05_sfxr) (7)
CreateObject(3786,2752.12744141,-1459.99365234,66.34163666,0.00000000,0.00000000,0.00000000);
//object(missile_05_sfxr) (8)
CreateObject(3786,2752.12744141,-1459.99365234,66.34163666,0.00000000,0.00000000,0.00000000);
return 1;
}
public OnPlayerConnect(playerid)
{
SetPlayerColor(playerid, Verde_Escuro);
SendClientMessage(playerid,Azul_Marinho,"olб seja bem vindo ao server do felipe irmгo de Drakins");
SendClientMessage(playerid,Laranja,"vocк vai ser telestransportado au uma guerra");
SendClientMessage(playerid,Azul_Claro ,"digite /quit1 para o primeiro quit de armas e /quit2 para o segundo e /quit3 para o terceiro e /morre para ir morre");
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid,2786.79541020,-1460.82580566,69.85859680);
SendClientMessage(playerid,Amarelo,"digite /quit1 para o primeiro quit de armas e /quit2 para o segundo e /quit3 para o terceiro e /morre para ir morre");
SetPlayerArmour(playerid,100.0);
return 1;
}
public OnPlayerCommandText(playerid,cmdtext[])
{
if(!strcmp(cmdtext,"/morre",true)) {
SetPlayerHealth(playerid,0.0);
return 1;
}
if(!strcmp(cmdtext,"/ok",true)) {
SendClientMessage(playerid,Verde,"O seu player й o vensedor e por isso guanhara 90000000");
GivePlayerMoney(playerid,90000000);
return 1;
}
if(!strcmp(cmdtext,"/quit1",true)) {
GivePlayerWeapon(playerid,17,99999);
GivePlayerWeapon(playerid,8,99999);
GivePlayerWeapon(playerid,31,99999);
GivePlayerWeapon(playerid,33,99999);
return 1;
}
if(!strcmp(cmdtext,"/quit2",true)) {
GivePlayerWeapon(playerid,32,99999);
GivePlayerWeapon(playerid,16,99999);
GivePlayerWeapon(playerid,29,99999);
GivePlayerWeapon(playerid,31,99999);
return 1;
}
if(!strcmp(cmdtext,"/quit3",true)) {
GivePlayerWeapon(playerid,26,99999);
GivePlayerWeapon(playerid,30,99999);
GivePlayerWeapon(playerid,34,99999);
GivePlayerWeapon(playerid,42,99999);
return 1;
}
return 0;
}
interessante...
ele ainda й uma crianзa mais estб indo no caminho certo ^^ tem algums erros bestas mais nada que prejudique muito ^^ |
cara ate uma tartaruga com um notebok a prova da agua fais mais comando do que vc...
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