save score - Printable Version
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save score -
cruising - 04.04.2011
I got one question, how do you save score to userfile? i mean killing score?
i have tried with this with no success. I only put the score code here, not the whole creation of the userfile.
pawn Код:
new Score[MAX_PLAYERS];
public OnPlayerRegister(playerid, password[])
dini_IntSet(file, "Score", Score[playerid]);
public OnPlayerLogin(playerid,password[])
Score[playerid] = dini_Int(file,"Score");
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason);
SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
return 1;
}
public OnPlayerDisconnect
dini_IntSet(file, "Score", Score[playerid]);
Re: save score -
iMonk3y - 04.04.2011
There are plenty of scripts to look examples from... like
this one
Re: save score - XFlawless - 04.04.2011
pawn Код:
OnPlayerDisconnect
dini_IntSet(file, "Score", GetPlayerScore(playerid));
OnPlayerLogin(playerid,password[])
SetPlayerScore(playerid, dini_Int(file,"Score"));
Re: save score -
cruising - 04.04.2011
Quote:
Originally Posted by iMonk3y
There are plenty of scripts to look examples from... like this one
|
thanks, but i was just typing the wrong word "Score" it should be GetPlayerScore and SetPlayerScore as XFlawless told
Re: save score -
cruising - 04.04.2011
Quote:
Originally Posted by XFlawless
pawn Код:
OnPlayerDisconnect dini_IntSet(file, "Score", GetPlayerScore(playerid));
OnPlayerLogin(playerid,password[]) SetPlayerScore(playerid, dini_Int(file,"Score"));
|
Thank you! It works perfect! so much time wasted on just two faulty words, very good job Cruisng lol