Mission Checkpoints spam :D ??? - Printable Version
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+---- Thread: Mission Checkpoints spam :D ??? (
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Mission Checkpoints spam :D ??? -
duckie - 01.04.2011
Hello,
i've got a little problem here.
pawn Код:
if (strcmp("/work", cmdtext, true, 10) == 0)
{
SetPlayerCheckpoint(playerid, 479.87573242188, 882.62823486328, -31.468822479248, 4.0);
SendClientMessage(playerid,COLOR_YELLOW,"Go to the checkpoint to load.");
return 1;
}
and:
pawn Код:
public OnPlayerEnterCheckpoint(playerid)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid, 693.90051269531, 843.71759033203, -27.879653930664, 4.0);
SendClientMessage(playerid,COLOR_BLUE,"Go to the next checkpoint to unload.");
GivePlayerMoney(playerid, 1000);
return 1;
}
so i wanna make that if someon types /work a checkpoint appear(works fine)
and if he rides into the checkpoint another checkpoint appears.
and then he get $1000 and the checkpoint disappears
But if he go into that other checkpoint it just appears again and again and again and it spams.
can someone help me? thanks
Re: Mission Checkpoints spam :D ??? -
swieberdevos - 01.04.2011
It's pretty obvious.. Everytime he enters the checkpoint it sets the same checkpoint as his current checkpoint..
Re: Mission Checkpoints spam :D ??? -
duckie - 01.04.2011
but how do i make it an other checkpoint then?
Re: Mission Checkpoints spam :D ??? -
Jochemd - 01.04.2011
You have to use arrays, which you set to another value each time you set a checkpoint. Take a look at my filterscript (look my signature).
Re: Mission Checkpoints spam :D ??? -
duckie - 01.04.2011
haha bedankt voor je filterscript.
Ik ben ook nederlands :P