public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(Account[playerid][Vip] == 1)
{
ChangeVehicleColor(vehicleid, 0, 1);
SetTimer("ChangeColor", 2500, 0);
}
}
public ChangeColor(vehicleid)
{
ChangeVehicleColor(vehicleid, 7, 3);
ChangeVehicleColor(vehicleid, 5, 9);
ChangeVehicleColor(vehicleid, 128, 7);
ChangeVehicleColor(vehicleid, 3, 9);
ChangeVehicleColor(vehicleid, 2, 7);
ChangeVehicleColor(vehicleid, 31, 47);
ChangeVehicleColor(vehicleid, 78, 71);
ChangeVehicleColor(vehicleid, 28, 45);
ChangeVehicleColor(vehicleid, 2, 5);
ChangeVehicleColor(vehicleid, 30, 40);
ChangeVehicleColor(vehicleid, 57, 98);
return 1;
}
SetTimerEx("ChangeColor",2500,1,"i",vehicleid);
//Top of script: #define MAX_CARS 200 //you can change this.. new dunce[MAX_CARS] = 0; //TIMER: public ChangeColor(vehicleid) { switch(dunce(vehicleid)) { case 0: ChangeVehicleColor(vehicleid, 7, 3);dunce[vehicleid]++; case 1: ChangeVehicleColor(vehicleid, 5, 9);dunce[vehicleid]++; case 2: ChangeVehicleColor(vehicleid, 128, 7);dunce[vehicleid]++; case 3: ChangeVehicleColor(vehicleid, 3, 9);dunce[vehicleid]++; case 4: ChangeVehicleColor(vehicleid, 31, 47);dunce[vehicleid]++; case 5: ChangeVehicleColor(vehicleid, 78, 71);dunce[vehicleid]++; case 6: ChangeVehicleColor(vehicleid, 28, 45);dunce[vehicleid]++; case 7: ChangeVehicleColor(vehicleid, 2, 5);dunce[vehicleid]++; case 8: ChangeVehicleColor(vehicleid, 30, 40);dunce[vehicleid]++; case 9: ChangeVehicleColor(vehicleid, 57, 98);dunce[vehicleid] = 0; } return 1; }
new var[ MAX_PLAYERS ], timer;
public OnPlayerStateChange( playerid, oldstate, newstate ) {
if( newstate == PLAYER_STATE_DRIVER || Account[playerid][Vip] == 1 ) {
ChangeVehicleColor(vehicleid, 0, 1); timer = SetTimerEx("ChangeColor", 2500, 1, "i", playerid); var[ playerid ] = 1;
}
return 1;
}
forward ChangeColor(playerid);
public ChangeColor(playerid) {
new vehicleid = GetPlayerVehicleID( playerid );
ChangeVehicleColor(vehicleid, 7, 3); ChangeVehicleColor(vehicleid, 5, 9);
ChangeVehicleColor(vehicleid, 128, 7); ChangeVehicleColor(vehicleid, 3, 9);
ChangeVehicleColor(vehicleid, 2, 7); ChangeVehicleColor(vehicleid, 31, 47);
ChangeVehicleColor(vehicleid, 78, 71); ChangeVehicleColor(vehicleid, 28, 45);
ChangeVehicleColor(vehicleid, 2, 5); ChangeVehicleColor(vehicleid, 30, 40);
return ChangeVehicleColor(vehicleid, 57, 98);
}
public OnPlayerExitVehicle( playerid, vehicleid ) {
if( var[ playerid ] == 1 ) {
var[ playerid ] = 0;
KillTimer( timer );
}
return 1;
}
Your changecolor function will just set all the colors at once..
Try using SetTimerEx and use this for your timer: Код:
SetTimerEx("ChangeColor",2500,1,"i",vehicleid); Код:
//Top of script: #define MAX_CARS 200 //you can change this.. new dunce[MAX_CARS] = 0; //TIMER: public ChangeColor(vehicleid) { switch(dunce(vehicleid)) { case 0: ChangeVehicleColor(vehicleid, 7, 3);dunce[vehicleid]++; case 1: ChangeVehicleColor(vehicleid, 5, 9);dunce[vehicleid]++; case 2: ChangeVehicleColor(vehicleid, 128, 7);dunce[vehicleid]++; case 3: ChangeVehicleColor(vehicleid, 3, 9);dunce[vehicleid]++; case 4: ChangeVehicleColor(vehicleid, 31, 47);dunce[vehicleid]++; case 5: ChangeVehicleColor(vehicleid, 78, 71);dunce[vehicleid]++; case 6: ChangeVehicleColor(vehicleid, 28, 45);dunce[vehicleid]++; case 7: ChangeVehicleColor(vehicleid, 2, 5);dunce[vehicleid]++; case 8: ChangeVehicleColor(vehicleid, 30, 40);dunce[vehicleid]++; case 9: ChangeVehicleColor(vehicleid, 57, 98);dunce[vehicleid] = 0; } return 1; } |
(2972) : error 012: invalid function call, not a valid address (2972) : error 029: invalid expression, assumed zero (2972) : error 029: invalid expression, assumed zero (2972) : fatal error 107: too many error messages on one line
switch(dunce(vehicleid))