Weird textdraw showing - Printable Version
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Weird textdraw showing -
s1k - 29.03.2011
I have a textdraw that shows up randomly when a player is not supposed to have it.
pawn Код:
if(Iter_Count(Cops) > 0) //if any cops online
{
if(!IsPlayerCop(playerid)) //is the person a civilian
{
if(wanted >= 2)
{
TextDrawShowForPlayer(playerid, Text:GetPVarInt(playerid, "Textdraw0"));
}
else TextDrawHideForPlayer(playerid, Text:GetPVarInt(playerid, "Textdraw0"));
}
else TextDrawHideForPlayer(playerid, Text:GetPVarInt(playerid, "Textdraw0"));
}
else TextDrawHideForPlayer(playerid, Text:GetPVarInt(playerid, "Textdraw0"));
//under on player connect
SetPVarInt(playerid, "Textdraw0", _:TextDrawCreate(564.000000, 391.000000, " blah"));
etc....
Where it says TextDrawShowForPlayer
THAT IS THE ONLY PLACE IN THE WHOLE SCRIPT WHERE THAT IS CALLED AND COULD BE SHOWN
So I have no idea how the textdraw is showing up on the players screen. Thanks.
(P.S: When I tested, there were 0 cops online, and my wanted level was 0. How could this happen when i check for that?)
Any other reason how this could be happening?
Re: Weird textdraw showing -
Backwardsman97 - 29.03.2011
Make sure there's not a logic error in your Iter_Count function.
Re: Weird textdraw showing -
s1k - 29.03.2011
Even if there was, it would still cancel when it hits !IsPlayerCop and wanted >= 25