[HELP] Race checkpoints. -
Hi so i tryed to create a race. After first Checkpoint it gives me the last checkpoint and i cant understand why. Here's the script:
Код:
COMMAND:plenktynes(playerid, params[])
{
new masinosid = GetPlayerVehicleID(playerid);
new zaidejofailas[100], vardas[MAX_PLAYER_NAME];
GetPlayerName(playerid, vardas, sizeof(vardas));
format(zaidejofailas, sizeof(zaidejofailas), "FR/Saskaitos/%s.ini",vardas);
if(dini_Int(zaidejofailas, "Smasina") != -1) DestroyVehicle(dini_Int(zaidejofailas, "Smasina"));
if(IsPlayerInAnyVehicle(playerid) == 1)
{
if(dini_Int(zaidejofailas, "Smasina") != -1) DestroyVehicle(dini_Int(zaidejofailas, "Smasina"));
SetVehicleToRespawn(masinosid);
new i = GetPlayerInterior(playerid);
new v = CreateVehicle(560,-2010.6499,387.8221,34.6782,1.4096, -1, -1, 0);
LinkVehicleToInterior(v, i);
SetPlayerRaceCheckpoint(playerid,0,-2004.8567,605.0294,34.6769,
-1810.2356,605.7285,34.6789,20);
dini_IntSet(zaidejofailas, "Smasina", v);
PutPlayerInVehicle(playerid, v, 0);
lenktynes[playerid] = 1;
}
// AddStaticVehicle(560,-2010.6499,387.8221,34.6782,1.4096,6,6); // masina1
//AddStaticVehicle(541,-2008.0226,387.9178,34.6406,359.7637,68,8); // masina2
//AddStaticVehicle(541,-2005.2972,387.9866,34.6407,358.4459,2,1); // masina3
//AddStaticVehicle(541,-2002.6100,387.7462,34.6406,357.6168,13,8); // masina4
//AddStaticVehicle(541,-1999.9409,387.6945,34.6406,358.6654,22,1); // masina5
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
if(lenktynes[playerid] == 1)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1810.2356,605.7285,34.6789,
-1718.6281,615.8502,24.3938,20);
lenktynes[playerid] = 2;
}
if(lenktynes[playerid] == 2)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1718.6281,615.8502,24.3938,
-1714.7614,951.9296,24.4050,20);
lenktynes[playerid] = 3;
}
if(lenktynes[playerid] == 3)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1714.7614,951.9296,24.4050,
-1712.7405,1185.8595,24.6389,20);
lenktynes[playerid] = 4;
}
if(lenktynes[playerid] == 4)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1712.7405,1185.8595,24.6389,
-1605.6279,1197.0940,6.8424,20);
lenktynes[playerid] = 5;
}
if(lenktynes[playerid] == 5)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1605.6279,1197.0940,6.8424,
-1707.9794,1305.0262,6.7030,20);
lenktynes[playerid] = 6;
}
if(lenktynes[playerid] == 6)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1707.9794,1305.0262,6.7030,
-1871.2780,1240.8619,28.5323,20);
lenktynes[playerid] = 7;
}
if(lenktynes[playerid] == 7)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1871.2780,1240.8619,28.5323,
-1884.1154,1182.2175,44.9554,20);
lenktynes[playerid] = 8;
}
if(lenktynes[playerid] == 8)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1884.1154,1182.2175,44.9554,
-1900.9698,750.4354,44.9562,20);
lenktynes[playerid] = 9;
}
if(lenktynes[playerid] == 9)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1900.9698,750.4354,44.9562,
-1902.2069,607.2336,34.6750,20);
lenktynes[playerid] = 10;
}
if(lenktynes[playerid] == 10)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1902.2069,607.2336,34.6750,
-2004.0211,605.1536,34.6767,20);
lenktynes[playerid] = 11;
}
if(lenktynes[playerid] == 11)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-2004.0211,605.1536,34.6767,
-2003.8525,387.3824,34.6763,20);
lenktynes[playerid] = 12;
}
if(lenktynes[playerid] == 12)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-2003.8525,387.3824,34.6763,
-2003.8525,387.3824,34.6763,20);
lenktynes[playerid] = 13;
}
return 1;
}
Re: [HELP] Race checkpoints. -
it is working it just showing them all real fast as it reads down the code and incrementing your variable
pawn Код:
public OnPlayerEnterRaceCheckpoint(playerid)
{
if(lenktynes[playerid] == 1)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1810.2356,605.7285,34.6789,
-1718.6281,615.8502,24.3938,20);
lenktynes[playerid] = 2;
}
else if(lenktynes[playerid] == 2)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1718.6281,615.8502,24.3938,
-1714.7614,951.9296,24.4050,20);
lenktynes[playerid] = 3;
}
else if(lenktynes[playerid] == 3)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1714.7614,951.9296,24.4050,
-1712.7405,1185.8595,24.6389,20);
lenktynes[playerid] = 4;
}
else if(lenktynes[playerid] == 4)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1712.7405,1185.8595,24.6389,
-1605.6279,1197.0940,6.8424,20);
lenktynes[playerid] = 5;
}
else if(lenktynes[playerid] == 5)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1605.6279,1197.0940,6.8424,
-1707.9794,1305.0262,6.7030,20);
lenktynes[playerid] = 6;
}
else if(lenktynes[playerid] == 6)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1707.9794,1305.0262,6.7030,
-1871.2780,1240.8619,28.5323,20);
lenktynes[playerid] = 7;
}
else if(lenktynes[playerid] == 7)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1871.2780,1240.8619,28.5323,
-1884.1154,1182.2175,44.9554,20);
lenktynes[playerid] = 8;
}
else if(lenktynes[playerid] == 8)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1884.1154,1182.2175,44.9554,
-1900.9698,750.4354,44.9562,20);
lenktynes[playerid] = 9;
}
else if(lenktynes[playerid] == 9)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1900.9698,750.4354,44.9562,
-1902.2069,607.2336,34.6750,20);
lenktynes[playerid] = 10;
}
else if(lenktynes[playerid] == 10)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-1902.2069,607.2336,34.6750,
-2004.0211,605.1536,34.6767,20);
lenktynes[playerid] = 11;
}
else if(lenktynes[playerid] == 11)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-2004.0211,605.1536,34.6767,
-2003.8525,387.3824,34.6763,20);
lenktynes[playerid] = 12;
}
else if(lenktynes[playerid] == 12)
{
DisablePlayerRaceCheckpoint(playerid);
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
SetPlayerRaceCheckpoint(playerid,0,-2003.8525,387.3824,34.6763,
-2003.8525,387.3824,34.6763,20);
lenktynes[playerid] = 13;
}
return 1;
}
Re: [HELP] Race checkpoints. -