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[FilterScript] Always running engine + lights - Printable Version

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+--- Forum: Filterscripts (https://sampforum.blast.hk/forumdisplay.php?fid=17)
+--- Thread: [FilterScript] Always running engine + lights (/showthread.php?tid=244087)



Always running engine + lights - Igorek - 26.03.2011



With this simple script is all the cars on your server will be wound with the lights on.
PHP код:
/*
 ======================================================
|[FS]always running engine + lights by [omegakai]Games |
 ======================================================
*/
#include <a_samp>
new engine,lights,alarm,doors,bonnet,boot,objective;
forward inclusion();
public 
OnFilterScriptInit()
{
    
SetTimer("inclusion",5000,1);
    return 
1;
}
public 
inclusion()
{
    for(new 
i=0i<1000i++) //1000-the number of cars on the server
    
{
        
GetVehicleParamsEx(i,engine,lights,alarm,doors,bonnet,boot,objective);
        
SetVehicleParamsEx(i,VEHICLE_PARAMS_ON,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
    }
    return 
1;




Re: Always running engine + lights - wheelman_WM - 26.03.2011

Hm Good


Re: Always running engine + lights - Abinesh™ - 26.03.2011

simply gud


Re: Always running engine + lights - Den_Deluxe - 26.03.2011

Nice Job!


Re: Always running engine + lights - Dream™ - 26.03.2011

Great job


Re: Always running engine + lights - wups - 26.03.2011

Quote:
Originally Posted by Las Venturas CNR
Посмотреть сообщение
pawn Код:
/*
 ======================================================
|[FS]always running engine + lights by [omegakai]Games |
 ======================================================
*/


#include <a_samp>

new engine,lights,alarm,doors,bonnet,boot,objective;

forward inclusion();

public OnFilterScriptInit()
{
    SetTimer("inclusion",5000,1);
    return 1;
}

public inclusion()
{
    for(new i=0; i<1000; i++) //1000-the number of cars on the server
    {
           if(IsPlayerInAnyVehicle(i))
           {
             if(GetPlayerState(i) == PLAYER_STATE_DRIVER))
             {
        new vehicle;
        vehicle = GetPlayerVehicleID(playerid);
        GetVehicleParamsEx(vehicle,engine,lights,alarm,doors,bonnet,boot,objective);
     SetVehicleParamsEx(vehicle,VEHICLE_PARAMS_ON,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
    }
}
}
    return 1;
}
And that's a fail.


Re: Always running engine + lights - wups - 26.03.2011

Quote:
Originally Posted by Las Venturas CNR
Посмотреть сообщение
Fixed, lol....
But in your code it won't be allways running. Only when someone is in the vehicle.


Re: Always running engine + lights - Vlad_Dubonos - 26.03.2011

Good


Re: Always running engine + lights - Igorek - 26.03.2011

Thank you all.


Re: Always running engine + lights - Igorek - 27.03.2011

more comments please


Re: Always running engine + lights - DRIFT_HUNTER - 27.03.2011

Well i dont like that way...

I think you just can set vehicle params at vehicle spawn or on vehicle stream in (i recommend to do it on vehicle spawn)


Respuesta: Always running engine + lights - SuperMarioRol - 29.04.2011

I dont like it.
A timer for 5 seconds isnt good.


Re: Always running engine + lights - Vince - 29.04.2011

Quote:
Originally Posted by DRIFT_HUNTER
Посмотреть сообщение
Well i dont like that way...

I think you just can set vehicle params at vehicle spawn or on vehicle stream in (i recommend to do it on vehicle spawn)
Exactly. This script is pretty useless if you ask me. Engines are automatically started when a player enters a vehicle and lights are also automatically turned on when it gets night. Lights aren't visible during the day either..

Edit: 1000th post


Re: Always running engine + lights - Phanto90 - 29.04.2011

Why lights always on D: Better make that user can turn it on or off :/

Quote:
Originally Posted by Vince
Посмотреть сообщение
Exactly. This script is pretty useless if you ask me. Engines are automatically started when a player enters a vehicle and lights are also automatically turned on when it gets night. Lights aren't visible during the day either..
Not so true. Lights with manual accension are visible also during day from version 0.3c.

See this. In a screeshot I turned on the lights during daylight.
https://sampforum.blast.hk/showthread.php?tid=251578

However I find it useless too.


Respuesta: Always running engine + lights - [DOG]irinel1996 - 29.04.2011

for(new i=0; i<1000; i++) ==> for(new i=0; i<MAX_VEHICLES; i++)