new coordsstring[1024];
format(coordsstring, sizeof(coordsstring), "Name:[%s] Age:[%d] Sex:[%s] Number:[%d] Hunger:[%s]\n", Account[targetid][pName],age,atext,pnumber, hrank);
format(coordsstring, sizeof(coordsstring), "Donaterank:[%s] Job:[%s] Cash:[$%d] XP:[%d/%d] Level:[%d]\n", drank,jtext,cash,exp, expamount,level);
format(coordsstring, sizeof(coordsstring), "Days:[%d] | Hours[%d] Minutes:[%d]\n", days,hours,minutes);
format(coordsstring, sizeof(coordsstring), "Gun: %s [%d] Gun: %s [%d] Gun: %s\n", textweapon2,Account[targetid][pAmmo2],textweapon1,Account[targetid][pAmmo1],textweapon0);
if(Account[targetid][pMember] != 0)
{
format(coordsstring, sizeof(coordsstring), "%sFaction Name <%s> | Faction Rank <%s>...\n",ttext, rtext);
}
if(Account[targetid][pGMember] != 255)
{
format(coordsstring, sizeof(coordsstring), "%sGang Name <%s> | GangRank <%s>...\n",gatext, r1text);
}
if(Account[targetid][pFMember] != 255)
{
format(coordsstring, sizeof(coordsstring), "%sFamily Name <%s> | GangRank <%s>...\n",f2text, r2text);
}
if (Account[playerid][pAdmin] >= 1)
{
format(coordsstring, sizeof(coordsstring), "%sADMIN: House key [%d] Business key [%d] HireKey [%d] int:[%d] Carkey1[%d] Carkey2[%d] Carkey3[%d]\n", housekey,bizkey,HireCar[targetid],intir,car1,car2,car3);
format(coordsstring, sizeof(coordsstring), "%sADMIN: Bank Money [$%d]\n", account);
}
ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,"Stats",coordsstring,"Close","");
new coordsstring[ 99999 ];
I have long stats dialog MSGBOX in my server and im using long string array : D
pawn Код:
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new coordsstring[1024];
format(coordsstring, sizeof(coordsstring), "Name:[%s] Age:[%d] Sex:[%s] Number:[%d] Hunger:[%s]\n", Account[targetid][pName],age,atext,pnumber, hrank);
format(coordsstring, sizeof(coordsstring), "%sDonaterank:[%s] Job:[%s] Cash:[$%d] XP:[%d/%d] Level:[%d]\n", coordsstring,drank,jtext,cash,exp, expamount,level);
format(coordsstring, sizeof(coordsstring), "%sDays:[%d] | Hours[%d] Minutes:[%d]\n", coordsstring,days,,hours,minutes);
format(coordsstring, sizeof(coordsstring), "%sGun: %s [%d] Gun: %s [%d] Gun: %s\n", coordsstring,textweapon2,Account[targetid][pAmmo2],textweapon1,Account[targetid][pAmmo1],textweapon0);
if(Account[targetid][pMember] != 0)
{
format(coordsstring, sizeof(coordsstring), "%sFaction Name <%s> | Faction Rank <%s>...\n",coordsstring,ttext, rtext);
}
if(Account[targetid][pGMember] != 255)
{
format(coordsstring, sizeof(coordsstring), "%sGang Name <%s> | GangRank <%s>...\n",coordsstring,gatext, r1text);
}
if(Account[targetid][pFMember] != 255)
{
format(coordsstring, sizeof(coordsstring), "%sFamily Name <%s> | GangRank <%s>...\n",coordsstring,f2text, r2text);
}
if (Account[playerid][pAdmin] >= 1)
{
format(coordsstring, sizeof(coordsstring), "%sADMIN: House key [%d] Business key [%d] HireKey [%d] int:[%d] Carkey1[%d] Carkey2[%d] Carkey3[%d]\n", coordsstring,housekey,bizkey,HireCar[targetid],intir,car1,car2,car3);
format(coordsstring, sizeof(coordsstring), "%sADMIN: Bank Money [$%d]\n",coordsstring, account);
}
ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,"Stats",coordsstring,"Close","");