How to make each NPC say random stuff? - Printable Version
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How to make each NPC say random stuff? -
grand.Theft.Otto - 19.03.2011
I have about 5 bot's on my server, and I was wondering how I could get them to say random stuff, 1 of them every 1 minute, not all at once every 1 minute.
You may have seen in CrazyBob's server, his bot's say random funny stuff about every 1 minute, how can I get something like that?
Re: How to make each NPC say random stuff? -
Jochemd - 19.03.2011
You can use an array which you set + 1 every time a bot says something so the ID of the talking bot gets higher by one (they should been ordered in ID). Then just do a random message.
Re: How to make each NPC say random stuff? -
xDeadlyBoy - 19.03.2011
pawn Код:
//Top of the mod
new Ids[] = {botid1, botid2, botid3};
//OnGameModeInit
SetTimer("SendRandomBotMsg", 60000, 1);
//anywhere
forward SendRandomBotMsg();
public SendRandomBotMsg()
{
new id = random(sizeof(Ids));
SendPlayerMessageToAll(Ids[id], "random message");
}
make sure to edit the bot ids (the amount doesn't matter) and the message.
Re: How to make each NPC say random stuff? -
grand.Theft.Otto - 19.03.2011
Yes, but wouldn't I need if(IsPlayerIsNPC or add the bot's names somewhere?
Re: How to make each NPC say random stuff? -
xDeadlyBoy - 19.03.2011
all you ned is the bot ids.
Re: How to make each NPC say random stuff? -
Joe Staff - 19.03.2011
pawn Код:
//TOP of script, below #includes
forward bottalk(id);
new messages[][X]=
{
"lolololololol",
"messaaaaaaaaage"
};
// END of ongamemodeinit
for(new bot; bot<MAX_PLAYERS;bot++)
{
if(IsPlayerNPC(bot))bottalk(bot);
}
//BOTTOM of script
public bottalk(id)
{
//chatfunction(id,messages[random(sizeof(messages))]);
SetTimetEx("bottalk",5000+random(5000),0,"i",id);
}
Re: How to make each NPC say random stuff? -
grand.Theft.Otto - 19.03.2011
Thanks a lot xDeadlyBoy, it works !