Features:
•Coloured messages (only Sa:mp 0.3c)
•2 types of race: Circuit & Sprint
•Little race builder
•The system saves best times on tracks (time & player's name)
•Different Players can also race at the same time on different tracks.
•There is not limit for players joining a race (500 players in the same race D: sounds such a mess up xD)
•Once the race start, player cannot join anymore until the race finish
•Nice and functional system
•Use of nice textdraw (Example: Laps/Time/starting Traffic-lights)
Commands:
•/race
•/quitrace
•/ready
•/check (Rcon Admin)
Fixed bug & upgrades:
//V 1.0
•I will try to extend the race builder functions (I added only /check to take easily coords.)
Known bug:
•No bugs found.
Conflicts:
•If you have another race system, I suggest to remove it before mounting this one.
•Be sure not to have used OnPlayerEnter/ExitRaceCheckpoint functions in order to make works the system without generating conflicts.
How do I build my race?:
•
Step 1: Use the command /check (need to be rcon) to create a checkpoint list named Checkpoint(yourid). If you make a mistake taking coords, just go to Race's cartel and delete the last coords you take in the file.
•
Step 2: Rename the file Checkpoint(yourid) in Check# (# is the maximum race you have in your server. Remember it starts from 0)
•
Step 3: Create a file named Race# (# will be the same you used for Check#)
•
Step 4: Open the file and wrote the race information as follows:
Код:
RaceName, Laps, Cost, 1000, Nobody
Edit only RaceName, Laps and Cost as follow:
Код:
Market Street Race, 50, 3, 1000, Nobody
Hoping you will enjoy my work! Best Regards
Phanto