public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 2527.9763,-1666.6794,15.1682); SetPlayerFacingAngle(playerid,100.0); SetPlayerCameraPos(playerid, 2522.4639,-1667.2499,15.0358); SetPlayerCameraLookAt(playerid, 2527.9763,-1666.6794,15.1682); GameTextForPlayer(playerid, "~g~Grove Street Families", 500, 3); return 1; } { SetPlayerPos(playerid, 320.1396,1122.7827,1083.8828); SetPlayerFacingAngle(playerid,100.0); SetPlayerCameraPos(playerid, 320.2842,1118.7600,1083.8828); SetPlayerCameraLookAt(playerid, 320.1396,1122.7827,1083.8828); GameTextForPlayer(playerid, "~b~Front Yard Ballas", 500, 3); return 1; }
Well that didnt help me much, but here ill try to make it easier for you guys to take a look on what I made and what should I fix here so it will work, maybe there is supposed to be some operator between them I dont know..
Код:
public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 2527.9763,-1666.6794,15.1682); SetPlayerFacingAngle(playerid,100.0); SetPlayerCameraPos(playerid, 2522.4639,-1667.2499,15.0358); SetPlayerCameraLookAt(playerid, 2527.9763,-1666.6794,15.1682); GameTextForPlayer(playerid, "~g~Grove Street Families", 500, 3); return 1; } { SetPlayerPos(playerid, 320.1396,1122.7827,1083.8828); SetPlayerFacingAngle(playerid,100.0); SetPlayerCameraPos(playerid, 320.2842,1118.7600,1083.8828); SetPlayerCameraLookAt(playerid, 320.1396,1122.7827,1083.8828); GameTextForPlayer(playerid, "~b~Front Yard Ballas", 500, 3); return 1; } |
if(classid == w/e)//skinid
{
//do your stuff
return 1;
}
else if(classid == w/e)//skinid
{
//do your stuff
return 1;
}
switch(classid)
{
case 0:
{
//do your stuff
{
case 1:
{
//do your stuff
}
return 1;
}
public OnPlayerRequestClass(playerid, classid) switch(classid) { case 0: { SetPlayerPos(playerid, 2527.9763,-1666.6794,15.1682); SetPlayerFacingAngle(playerid,100.0); SetPlayerCameraPos(playerid, 2522.4639,-1667.2499,15.0358); SetPlayerCameraLookAt(playerid, 2527.9763,-1666.6794,15.1682); GameTextForPlayer(playerid, "~g~Grove Street Families", 500, 3); { case 1: { SetPlayerPos(playerid, 320.1396,1122.7827,1083.8828); SetPlayerFacingAngle(playerid,100.0); SetPlayerCameraPos(playerid, 320.2842,1118.7600,1083.8828); SetPlayerCameraLookAt(playerid, 320.1396,1122.7827,1083.8828); GameTextForPlayer(playerid, "~b~Front Yard Ballas", 500, 3); } return 1; }
public OnPlayerRequestClass(playerid, classid)
//Over here!
switch(classid)
{
public OnPlayerRequestClass(playerid, classid)
{
switch(classid)
{
case 0:
{
SetPlayerPos(playerid, 2527.9763,-1666.6794,15.1682);
SetPlayerFacingAngle(playerid,100.0);
SetPlayerCameraPos(playerid, 2522.4639,-1667.2499,15.0358);
SetPlayerCameraLookAt(playerid, 2527.9763,-1666.6794,15.1682);
GameTextForPlayer(playerid, "~g~Grove Street Families", 500, 3);
{
case 1:
{
SetPlayerPos(playerid, 320.1396,1122.7827,1083.8828);
SetPlayerFacingAngle(playerid,100.0);
SetPlayerCameraPos(playerid, 320.2842,1118.7600,1083.8828);
SetPlayerCameraLookAt(playerid, 320.1396,1122.7827,1083.8828);
GameTextForPlayer(playerid, "~b~Front Yard Ballas", 500, 3);
}
return 1;
}
public OnPlayerRequestClass(playerid, classid) { switch(classid) { case 0: { SetPlayerPos(playerid, 2527.9763,-1666.6794,15.1682); SetPlayerFacingAngle(playerid,100.0); SetPlayerCameraPos(playerid, 2522.4639,-1667.2499,15.0358); SetPlayerCameraLookAt(playerid, 2527.9763,-1666.6794,15.1682); GameTextForPlayer(playerid, "~g~Grove Street Families", 500, 3); { case 1: { SetPlayerPos(playerid, 320.1396,1122.7827,1083.8828); SetPlayerFacingAngle(playerid,100.0); SetPlayerCameraPos(playerid, 320.2842,1118.7600,1083.8828); SetPlayerCameraLookAt(playerid, 320.1396,1122.7827,1083.8828); GameTextForPlayer(playerid, "~b~Front Yard Ballas", 500, 3); } return 1; }