gunshop - Printable Version
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gunshop -
omer5198 - 12.03.2011
i made a gun show but how can i save the guns that the player has?
PlayerInfo[playerid][GUNs?!?!?] = IDONTKNOW!!!
plz help!?!?!?!
Re: gunshop -
arti - 12.03.2011
PlayerInfo[playerid][slot][weaponid][ammo]
And save it from
GetPlayerWeaponData(playerid, slot, &weapon, &ammo)
Re: gunshop -
iMonk3y - 12.03.2011
I think max dimensions you can have is 3... You can't store for ex. weapon ammo in the
ammo array.
You could do something like this:
In other words, you have 13 x 2 variables, of which first part will store weapons and the second part will store ammo. But with arrays you can store data at once and access them dynamically.
pawn Код:
for (new i = 0; i < 13; i++)
{
GetPlayerWeaponData(playerid, i, weapons[i][0], weapons[i][1]);
}
//- SA-MP Wiki
Now we've stored all the weapon data in an array containing 13 slots.