Stay within the world boundaries Do - Printable Version
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+---- Thread: Stay within the world boundaries Do (
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Stay within the world boundaries Do -
y@sin1 - 09.03.2011
Stay within the world boundaries Deatmatch and Spawn Rondom be done how hep wants to
*DeathMatch do give
new Float:RandomSpawns[2][3] = {
{-781.33087158,2097.13061523,75.20702362},
{-651.74212646,2102.49072266,75.13509369}
};
-----------------------------------------------
if(strcmp(cmdtext, "/dm", true) == 0)
{
new rand = random(sizeof(RandomSpawns));
SetPlayerPos(playerid, RandomSpawns[rand][0], RandomSpawns[rand][1], RandomSpawns[rand][2]);
Re: Stay within the world boundaries Do -
Kyle - 09.03.2011
SetPlayerWorldBounds(playerid, -502,1487, -887,5186, 2183,763, 1891,816);
Re: Stay within the world boundaries Do -
y@sin1 - 10.03.2011
Quote:
Originally Posted by KyleSmith
SetPlayerWorldBounds(playerid, -502,1487, -887,5186, 2183,763, 1891,816);
|
it which publice which borders fled player automatically kıck got to ?