Bug in my FPS kicker - Printable Version
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Bug in my FPS kicker -
OldDirtyBastard - 08.03.2011
I am trying to make a FPS kicker with the stock GetPlayerFPS function from [FeK]DraKiNs
Quote:
Originally Posted by [FeK]DraKiNs
pawn Код:
stock GetPlayerFPS(playerid) { SetPVarInt(playerid, "DrunkL", GetPlayerDrunkLevel(playerid)); if(GetPVarInt(playerid, "DrunkL") < 100) SetPlayerDrunkLevel(playerid, 2000); else{ if(GetPVarInt(playerid, "LDrunkL") != GetPVarInt(playerid, "DrunkL")) { SetPVarInt(playerid, "FPS", (GetPVarInt(playerid, "LDrunkL") - GetPVarInt(playerid, "DrunkL"))); SetPVarInt(playerid, "LDrunkL", GetPVarInt(playerid, "DrunkL")); if((GetPVarInt(playerid, "FPS") > 0) && (GetPVarInt(playerid, "FPS") < 256)) { return GetPVarInt(playerid, "FPS") - 1; } } } return 0; }
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My code:
pawn Код:
if(GetPlayerFPS(playerid) < 22)
{
fpswarning(playerid);
SendClientMessage(playerid,COLOR_RED,"WARNING: Your FPS is lower then the minimum ammount of circa 25 FPS, you have 10 seconds to establish your FPS or else you will get kicked.");
}
The bug is that it keeps kicking me at connecting and at class selection even tho my FPS is 40+ all the time.
Anyone plase give me some advices how to fix this bug.
Thanks regards.
Re: Bug in my FPS kicker -
Fool - 08.03.2011
set it to about 10 FPs. and change it to OnplayerUpdate. That Would Be better.
Re: Bug in my FPS kicker -
Stigg - 08.03.2011
You could try using the function after a player connects. Set a timer or something.
Re: Bug in my FPS kicker -
OldDirtyBastard - 08.03.2011
Quote:
Originally Posted by Porsche911
set it to about 10 FPs. and change it to OnplayerUpdate. That Would Be better.
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I dislike to set things at OnplayerUpdate since the callback gets called like 30 times per second,
also dont wanna lower the minimum FPS since the fpslimit 20 gets abused.
Re: Bug in my FPS kicker -
Stigg - 08.03.2011
Cant you just start calling the function with a timer set to go off 1 min after players connects ?
It should stop the bugging out.
Re: Bug in my FPS kicker -
OldDirtyBastard - 08.03.2011
Like making an Array to the GetPlayerFPS and set the Array to false at OnPlayerConnect and at OnPlayerSpawn set the Array to true?
Re: Bug in my FPS kicker -
Mean - 08.03.2011
Actually OnPlayerUpdate gets called 100+ times a sec.
You can make an EX update
pawn Код:
public OnPlayerConnect( playerid )
{
SetTimerEx( "OnPlayerUpdateEx", 1000, 1, "i", playerid );
return 1;
}
later, replace your OnPlayerUpdate with this
pawn Код:
forward OnPlayerUpdateEx( playerid );
public OnPlayerUpdateEx( playerid )
{
// Your OnPlayerUpdate code.
return 1;
}