(24) new pTeam[MAX_PLAYERS]; //FACTIONS
(397) if(PlayerToPoint(15.0, playerid,250.29999999999,101.99999999999,999.99999));
(409) if(PlayerToPoint(15.0, playerid,283.2922,-1543.4369,24.7436))
stock PlayerToPoint(Float:radi, playerid, Float, Float:y, Float:z)
{
new Floatldposx, Floatldposy, Floatldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
tempposx = (oldposx -x);
tempposy = (oldposy -y);
tempposz = (oldposz -z);
if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
return 1;
}
return 0;
}
(24) new pTeam[MAX_PLAYERS]; //FACTIONS
(397) if(PlayerToPoint(15.0, playerid,250.29999999999,101.99999999999,999.99999));
(409) if(PlayerToPoint(15.0, playerid,283.2922,-1543.4369,24.7436)); // u were missing the ;
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(24) : error 001: expected token: ";", but found "new"
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(30) : error 017: undefined symbol "oldposx"
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(31) : error 017: undefined symbol "oldposx"
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(32) : error 017: undefined symbol "oldposy"
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(33) : error 017: undefined symbol "oldposz"
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(28) : warning 203: symbol is never used: "Floatldposz"
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(28) : warning 203: symbol is never used: "Floatldposy"
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(28) : warning 203: symbol is never used: "Floatldposx"
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(26) : warning 203: symbol is never used: "Float"
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(427) : warning 213: tag mismatch
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(427) : error 036: empty statement
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(439) : warning 213: tag mismatch
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(439) : error 036: empty statement
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(127) : warning 204: symbol is assigned a value that is never used: "PoliceDepartmentIns"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
7 Errors.
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(24) : error 001: expected token: ";", but found "new"
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(415) : error 017: undefined symbol "PlayerToPoint"
C:\Users\Tyler Burgess\Documents\SA Servers\Own coded\gamemodes\Playrole.pwn(427) : error 017: undefined symbol "PlayerToPoint"
(24) new pTeam[MAX_PLAYERS]; //FACTIONS
(415) if(PlayerToPoint(15.0, playerid,250.29999999999,101.99999999999,999.99999))
(427) if(PlayerToPoint(15.0, playerid,283.2922,-1543.4369,24.7436))
forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
if(IsPlayerInRangeOfPoint(playerid, radi, x, y, z))
{
return 1;
}
return 0;
}
'(24) new Team[MAX_PLAYERS];//FACTIONS
#define PlayerToPoint IsPlayerInRangeOfPoint
Add this macro.
pawn Код:
|
IsPlayerInRangeOfPoint(playerid, Float:range, Float:x, Float:y, Float:z);
PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
I don't know how to convert to "IsPlayerInRangeOfPoint" lol im new and a noob to this
|
#define PlayerToPoint(%0,%1, IsPlayerInRangeOfPoint(%1,%0,
(24) new pTeam[MAX_PLAYERS]; //FACTIONS
(397) if(PlayerToPoint(15.0, playerid,250.29999999999,101.99999999999,999.99999))
(409) if(PlayerToPoint(15.0, playerid,283.2922,-1543.4369,24.7436))