Hey guys, I need a little help. I have a police radar command that is used as follows: "/radar [playerid]". It works, but instead of entering a player's id, I want it to find the velocity of the nearest player's vehicle. I know this is possible, and I have ******d it, but I've found nothing, so don't say "GO ****** IT NOOB." Can someone show me how to do it or point me in the right direction to a tutorial?
pawn Code:
forward GetClosestPlayerToPlayer(playerid);
public GetClosestPlayerToPlayer(playerid)
{
new Float:dist = 1000.0;
new targetid = INVALID_PLAYER_ID;
new Float:x1,Float:y1,Float:z1;
new Float:x2,Float:y2,Float:z2;
new Float:tmpdis;
GetPlayerPos(playerid,x1,y1,z1);
for(new i=0;i<MAX_PLAYERS;i++)
{
if(i == playerid) continue;
GetPlayerPos(i,x2,y2,z2);
tmpdis = floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2));
if(tmpdis < dist)
{
dist = tmpdis;
targetid = i;
}
}
return targetid;
}
Thanks. It worked fine.