Code causing: UNKNOWN COMMAND - Printable Version
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Code causing: UNKNOWN COMMAND -
Anteino - 16.02.2011
So a piece of my code is this:
pawn Code:
stock RaceAccept(playerid){
if(PlayerInvite[playerid] == -1){
SendClientMessage(playerid, COLOR_WHITE, "You weren't invited to any races.");
return 1;
}
new i;
for(i = 1; i < MAX_CHECKPOINTS * 3 + 1; i++){
CreatedRace[playerid][i] = CreatedRace[PlayerInvite[playerid]][i];
}
return 1;
}
When I perform the code trough playercommandtext it says unknown command. But when I delete
pawn Code:
new i;
for(i = 1; i < MAX_CHECKPOINTS * 3 + 1; i++){
CreatedRace[playerid][i] = CreatedRace[PlayerInvite[playerid]][i];
}
It'll work fine for the rest. What is going wrong :S?
Re: Code causing: UNKNOWN COMMAND -
Leon_Rahil! - 16.02.2011
Try
pawn Code:
for (new i = 1; i < MAX_CHECKPOINTS * 3 + 1; i++)
{
CreatedRace[playerid][i] = CreatedRace[PlayerInvite[playerid]][i];
}
Re: Code causing: UNKNOWN COMMAND -
Anteino - 17.02.2011
Quote:
Originally Posted by Leon_Rahil!
Try
pawn Code:
for (new i = 1; i < MAX_CHECKPOINTS * 3 + 1; i++) { CreatedRace[playerid][i] = CreatedRace[PlayerInvite[playerid]][i]; }
|
Nope still doesn't work :S
Re: Code causing: UNKNOWN COMMAND -
Antonio [G-RP] - 17.02.2011
pawn Code:
CreatedRace[playerid][i] = CreatedRace[PlayerInvite[playerid]][i];
I believe it has to do with this line.