if (strcmp("/shermandm", cmdtext, true, 11) == 0)
{
switch(random(2))
{
case 0: SetPlayerPos(playerid, -688.5651,2094.6106,925.0209);
case 1: SetPlayerPos(playerid, -688.5651,2094.6106,925.0209);
}
GameTextForPlayer(playerid, "~y~Sherman DeathMatch~r~ by MosQ and Eset", 3000, 4);
SetPlayerArmour(playerid, 0);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 24, 999);
return 1;
}
ok tnx.. just one more question,
how to add there SetPlayerColor i want 2 random colors because its tdm ![]() |
switch(random(2))
{
case 0:
{
SetPlayerColor(playerid, 0xFFFFFFFF);
SetPlayerPos(playerid, -688.5651,2094.6106,925.0209);
}
case 1:
{
SetPlayerColor(playerid, 0xFFFFFFFF);
SetPlayerPos(playerid, -688.5651,2094.6106,925.0209);
}
}
if (strcmp("/shermandm", cmdtext, true, 11) == 0)
{
switch(random(2))
{
case 0: SetPlayerPos(playerid, -688.5651,2094.6106,925.0209) && SetPlayerColor(playerid,blah);
case 1: SetPlayerPos(playerid, -688.5651,2094.6106,925.0209) && SetPlayerColor(playerid,blah);
}
GameTextForPlayer(playerid, "~y~Sherman DeathMatch~r~ by MosQ and Eset", 3000, 4);
SetPlayerArmour(playerid, 0);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 24, 999);
return 1;
}