How to Tell if textdraw is showing - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: How to Tell if textdraw is showing (
/showthread.php?tid=226829)
How to Tell if textdraw is showing -
Windows7 - 16.02.2011
Hi everyone i need some help on TextDraws how do you tell if a textdraw is showing?
this is what i have so fair..
Код:
if(TextDrawShowForPlayer(playerid, Textdraw0) == true)
{
SendPlayerMessageToAll(playerid,"Textdraw 0 is showing");
}
else if(TextDrawShowForPlayer(playerid, Textdraw1) == true)
{
SendPlayerMessageToAll(playerid,"Textdraw 1 is showing");
}
Thanks so much for your help
Re: How to Tell if textdraw is showing -
Jochemd - 16.02.2011
Use an enumeration and some stock (I.E: TextDrawShowForPlayerEx which sets the variable in the enumeration to 1 automatically)
Re: How to Tell if textdraw is showing -
Windows7 - 16.02.2011
i'll try it out thx
Re: How to Tell if textdraw is showing -
Windows7 - 16.02.2011
can type an example?
Re: How to Tell if textdraw is showing -
Jochemd - 16.02.2011
Sure, wait a second
Just notices it's better to do with a multi-dimensional array. I will make an example for that instead of enum
Add to top of script, to the other "new"
pawn Код:
new TextDrawShowed[MAX_TEXT_DRAWS][MAX_PLAYERS]; // 0 = hided ... 1 = showed
And here are your stocks
pawn Код:
stock TextDrawShowForPlayerEx(playerid,drawid) // Playerid it has to show for and draw it has to show (returned value on TextDrawCreate)
{
TextDrawShowForPlayer(playerid,text); // Showing textdraw
TextDrawShowed[drawid][playerid] = 1; // Since '1' means showed, we got to set it to 1
return 1; // The return doesn't matter as it doesn't return any value
}
stock TextDrawHideForPlayerEx(playerid,drawid) // Playerid it has to hide for and draw it should hide (returned value on TextDrawCreate)
{
TextDrawHideForPlayer(playerid,text); // Hiding textdraw
TextDrawShowed[drawid][playerid] = 0; // 0 means hided, so we set it back to 0
return 1; // The return doesn't matter as it doesn't return any value
}
stock IsTextDrawShowed(playerid,drawid)
{
return TextDrawShowed[drawid][playerid]; // Returns 0 if it's hided, or returns 1 if it's showed (but only if you have used the above stocks)
}
Maybe this is not the best way, but you will get an idea of what to do though?
Jochem
Re: How to Tell if textdraw is showing -
Windows7 - 16.02.2011
Thanks so much!!