But I kinda need help with /ban command. When I type "/ban 0" (my ID), it says "ERROR: You must give a reason!". It's ok. But if I add any reason (example "test") it says player is not connected. I used ID 0, it's mine ID. Could anyone solve this? Beer is waiting!dcmd_ban(playerid,params[]) {
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, red, "ERROR: You must to be an admin before using this command!");
new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /ban [playerid] [reason]");
if(!strlen(tmp2)) return SendClientMessage(playerid, red, "ERROR: You must give a reason!");
new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
player1 = strval(tmp);
if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
format(string,sizeof(string),"%s has been banned by Administrator %s (Reason: %s)",playername,adminname,params[2]);
SendClientMessageToAll(red,string);
BanEx(player1, string);
} else return SendClientMessage(playerid, red, "ERROR: Player is not connected!");
return 1;
}
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Please use sscanf... makes the job more easy...
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if( !strlen( tmp ) ) return SendClientMessage( playerid, red, "USAGE: /ban [playerid] [reason]" ); // This is what I've changed
if( !strlen( tmp2 ) ) return SendClientMessage( playerid, red, "ERROR: You must give a reason!" );
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Not sure, but:
pawn Код:
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&& player1 != playerid
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If you wont offer any guy help, why the hell should you bullpost about using sscanf?
@ OP Sorry mate, but i can't help as im not into dcmd etc, i just wanted to reply to the guy that replied. |
//#include <sscanf2>
dcmd_ban(playerid, params[])
{
if(!IsPlayerAdmin(playerid))
{
new targetid, reason[128];
if(sscanf(params, "us[128]", targetid, reason)) return SendClientMessage(playerid, red, "USAGE: /ban [playerid] [reason]");
else if(IsPlayerConnected(targetid)) return SendClientMessage(playerid, red, "ERROR: Player is not connected!");
{
new playername[MAX_PLAYER_NAME], targetname[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, playername, sizeof(playername));
GetPlayerName(targetid, targetname, sizeof(targetname));
format(string,sizeof(string),"%s has been banned by Administrator %s (Reason: %s)",targetname, playername, reason);
SendClientMessageToAll(red,string);
BanEx(targetid, reason);
}
}
else return SendClientMessage(playerid, red, "ERROR: You must to be an admin before using this command!");
}