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[Ayuda] Un poco de enredo aquн. - Printable Version

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[Ayuda] Un poco de enredo aquн. - The_M - 12.02.2011

Que tal, hoy les vengo a pedir una ayudita si no es mucha molestia de como puedo agregar esto:



pawn Код:
if(AccInfo[playerid][OnDuty] == 1)
    {
        label[playerid] = Create3DTextLabel("Admin en servicio, no atacar",0x008080FF,30.0,40.0,50.0,40.0,0);
        Attach3DTextLabelToPlayer(label[playerid], playerid, 0.0, 0.0, 0.7);
        SetPlayerSkin(playerid, 217);
        SetPlayerHealth(playerid, 10000);
        GivePlayerWeapon(playerid, WEAPON_MINIGUN, 100000);
    }
    return 1;
}
A OnPlayerSpawn del LuxAdmin sin joder nada me entienden.

pawn Код:
//==============================================================================
//-------------------------------------------------
// Player Spawn
//-------------------------------------------------
//==============================================================================
public OnPlayerSpawn(playerid)
{
//==============================================================================
// Request Register
//==============================================================================
    if(AccInfo[playerid][Registered] == 0 && ServerInfo[MustRegister] == 1)
    {
        #if USE_DIALOGS == true
        new rstring[256];
        format(rstring,256,"Bienvenido a '%s'\n\nLa Cuenta '%s' no esta registrada!\n\nEscriba una contraseсa para registrar una cuenta:",GetServerHostName(),pName(playerid));
        ShowPlayerDialog(playerid,DIALOGID+66,DIALOG_STYLE_INPUT,"Registro",rstring,"Registrar","Salir");
        #endif
        return 1;
    }
//==============================================================================
// Request Login
//==============================================================================
    if(ServerInfo[MustLogin] == 1 && AccInfo[playerid][Registered] == 1 && AccInfo[playerid][LoggedIn] == 0)
    {
        #if USE_DIALOGS == true
        new lstring[256];
        format(lstring,256,"La cuenta '%s 'esta Registrada!\n\n Inicie sesiуn para acceder",pName(playerid));
        ShowPlayerDialog(playerid,DIALOGID+67,DIALOG_STYLE_INPUT,"Acceso",lstring,"Acceder","Salir");
        #endif
        return 1;
    }
//==============================================================================
// Player Frozen (Prevent scape)
//==============================================================================
    AccInfo[playerid][Spawned] = 1;

    if(AccInfo[playerid][Frozen] == 1) {
        TogglePlayerControllable(playerid,false);
        return SendClientMessage(playerid,red,"|- No puedes escapar de tu castigo. Usted sigue congelado -|");
    }
//==============================================================================
// Player Jail (Prevent scape)
//==============================================================================
    if(AccInfo[playerid][Jailed] == 1) {
        SetTimerEx("JailPlayer",3000,0,"d",playerid);
        return SendClientMessage(playerid,red,"|- No puedes escapar de tu castigo. Usted sigue en la carcel -|");
    }
//==============================================================================
// Administrators Skins/Prevent players to use
//==============================================================================
    if(ServerInfo[AdminOnlySkins] == 1)
    {
        if( (GetPlayerSkin(playerid) == ServerInfo[AdminSkin]) || (GetPlayerSkin(playerid) == ServerInfo[AdminSkin2]))
        {
            if(AccInfo[playerid][Level] >= 1)
            GameTextForPlayer(playerid,"~b~Bienvenido~n~~w~Admin",3000,1);
            else
            {
            GameTextForPlayer(playerid,"~r~Este Skin es para~n~Administradores~n~Unicamente",4000,1);
            SetTimerEx("DelayKillPlayer", 2500,0,"d",playerid);
            return 1;
            }
        }
    }
    if((dUserINT(PlayerName2(playerid)).("UseSkin")) == 1)
        if((AccInfo[playerid][Level] >= 1) && (AccInfo[playerid][LoggedIn] == 1))
        SetPlayerSkin(playerid,(dUserINT(PlayerName2(playerid)).("FavSkin")) );

//==============================================================================
// Verify player in CAGE
//==============================================================================
    if(AccInfo[playerid][pCaged] == 1)
    {
    SetTimerEx("CagePrevent", 300, 0, "i", playerid);
    }
    if(ServerInfo[Announce] == 1)
    TextDrawShowForPlayer(playerid, Announcements);
//==============================================================================
// Weapons
//==============================================================================
    if(ServerInfo[GiveWeap] == 1)
    {
        if(AccInfo[playerid][LoggedIn] == 1)
        {
            AccInfo[playerid][TimesSpawned]++;
            if(AccInfo[playerid][TimesSpawned] == 1)
            {
            GivePlayerWeapon(playerid,dUserINT(PlayerName2(playerid)).("Weapon1"),dUserINT(PlayerName2(playerid)).("Weapon1Ammo"));
            GivePlayerWeapon(playerid,dUserINT(PlayerName2(playerid)).("Weapon2"),dUserINT(PlayerName2(playerid)).("Weapon2Ammo"));
            GivePlayerWeapon(playerid,dUserINT(PlayerName2(playerid)).("Weapon3"),dUserINT(PlayerName2(playerid)).("Weapon3Ammo"));
            GivePlayerWeapon(playerid,dUserINT(PlayerName2(playerid)).("Weapon4"),dUserINT(PlayerName2(playerid)).("Weapon4Ammo"));
            GivePlayerWeapon(playerid,dUserINT(PlayerName2(playerid)).("Weapon5"),dUserINT(PlayerName2(playerid)).("Weapon5Ammo"));
            GivePlayerWeapon(playerid,dUserINT(PlayerName2(playerid)).("Weapon6"),dUserINT(PlayerName2(playerid)).("Weapon6Ammo"));
            }
        }
    }
    return 1;
}

Y aquн:

pawn Код:
//==============================================================================
//-------------------------------------------------
// Player Text
//-------------------------------------------------
//==============================================================================
public OnPlayerText(playerid, text[])
{
//==============================================================================
// Vip Chat
//==============================================================================
    if(text[0] == '*' && AccInfo[playerid][pVip] >= 1)
    {
        new string[128]; GetPlayerName(playerid,string,sizeof(string));
        format(string,sizeof(string),"[V.I.P] Chat privado: %s: %s",string,text[1]);
        MessageToPlayerVIP(0xDC686BAA,string);
        SaveIn("ChatVipLog",string);
        return 0;
    }
//==============================================================================
// Administration Chat
//==============================================================================
    if(text[0] == '@' && AccInfo[playerid][Level] >= 1)
    {
        new string[128]; GetPlayerName(playerid,string,sizeof(string));
        format(string,sizeof(string),"[ADMIN] Chat privado: %s: %s",string,text[1]);
        MessageToAdmins(green,string);
        #if ADM_CHAT_LOG == true
        SaveIn("AdmChatLog",string);
        #endif
        return 0;
    }
//==============================================================================
// Chat Disabled
//==============================================================================
    if(ServerInfo[DisableChat] == 1)
    {
        SendClientMessage(playerid,red,"|- Chat Desactivado! -|");
        return 0;
    }
//==============================================================================
// Player Muted
//==============================================================================
    if(AccInfo[playerid][Muted] == 1)
    {
        AccInfo[playerid][MuteWarnings]++;
        new string[128];
        if(AccInfo[playerid][MuteWarnings] < ServerInfo[MaxMuteWarnings])
        {
        format(string, sizeof(string),"|- ATENCION: Usted esta en mute! No puede hablar (Advertencias: %d/%d) -|",AccInfo[playerid][MuteWarnings],ServerInfo[MaxMuteWarnings]);
        SendClientMessage(playerid,red,string);
        }
        else
        {
        SendClientMessage(playerid,red,"|- Has sido automaticamente expulsado. | Razon: Itentу hablar con mute -|");
        format(string, sizeof(string),"|- Jugador %s (ID:%d) ha sido automaticamente expulsado. | Razon: Intentу hablar con mute -|",PlayerName2(playerid),playerid);
        SendClientMessageToAll(grey,string);
        SaveIn("KickLog",string); Kick(playerid);
        } return 0;
    }
//==============================================================================
// Flood/Spam Protection
//==============================================================================
    if(ServerInfo[AntiSpam] == 1 && (AccInfo[playerid][Level] == 0 && !IsPlayerAdmin(playerid)))
    {
        if(AccInfo[playerid][SpamCount] == 0) AccInfo[playerid][SpamTime] = TimeStamp();

        AccInfo[playerid][SpamCount]++;
        if(TimeStamp() - AccInfo[playerid][SpamTime] > SPAM_TIMELIMIT) { // Its OK your messages were far enough apart
            AccInfo[playerid][SpamCount] = 0;
            AccInfo[playerid][SpamTime] = TimeStamp();
        }
        else if(AccInfo[playerid][SpamCount] == SPAM_MAX_MSGS) {
            new string[64]; format(string,sizeof(string),"|- Jugador %s (ID:%d) ha sido automaticamente Expulsado. | Razon: Flood/Spam", PlayerName2(playerid),playerid);
            SendClientMessageToAll(grey,string); print(string);
            SaveIn("KickLog",string);
            Kick(playerid);
        }
        else if(AccInfo[playerid][SpamCount] == SPAM_MAX_MSGS-1) {
            SendClientMessage(playerid,red,"ATENCION: Advertencia Anti Spam! Otra vez y serбs expulsado!");
            return 0;
        }
    }
//==============================================================================
// Send Admin in front of name
//==============================================================================
    #if ADM_InMSG == true
    if (AccInfo[playerid][Hide] == 0)
    {
    if(AccInfo[playerid][Level] > 0)
    {
    new str3[256];
    format(str3, 256, "Admin %s", text);
    for(new gz=0;gz<200;gz++)
    if(IsPlayerConnected(gz))
    SendPlayerMessageToPlayer(gz, playerid, str3);
    else SendPlayerMessageToPlayer(gz, playerid, text);
    }
    return 0;
    }
    #endif
//==============================================================================
// Forbidden Words
//==============================================================================
    if(ServerInfo[AntiSwear] == 1 && AccInfo[playerid][Level] < ServerInfo[MaxAdminLevel])
    for(new s = 0; s < BadWordsCount; s++)
    {
    new pos;
    while((pos = strfind(text,BadWords[s],true)) != -1)
    for(new i = pos, j = pos + strlen(BadWords[s]); i < j; i++) text[i] = '*';
    }
//==============================================================================
// Anti Advertisements
//==============================================================================
    if(ServerInfo[AntiAds] == 1)
    {
        if(AdvertisementCheck(text) && AccInfo[playerid][Level] < 3)
        {
            AccInfo[playerid][MaxAdv]++;
            new string[128];
            format(string,sizeof(string),"|- Advertencia! Sospecha de anuncios de otros servidores en su mensaje! (Advertencias: %d/%d)",AccInfo[playerid][MaxAdv], MAX_ADV_WARNINGS);
            SendClientMessage(playerid, grey,string);
               
            if(AccInfo[playerid][MaxAdv] == MAX_ADV_WARNINGS)
            {
                format(string,sizeof(string),"|- Usted ha sido automaticamente expulsado. | Razon: Muchos anuncios de servidores en sus mensajes (%d/%d) -|",AccInfo[playerid][MaxAdv], MAX_ADV_WARNINGS);
                SendClientMessage(playerid, lightred,string);
   
                format(string,sizeof(string),"|- Jugador %s (ID:%d) ha sido expulsado automaticamente. | Razon: Publicar Anuncios! (%d) -|",PlayerName2(playerid),playerid, MAX_ADV_WARNINGS);
                SaveIn("KickLog",string); Kick(playerid);
                SendClientMessageToAll(lightred, string);
                print(string);
            }
            return 0;
        }
    }
//==============================================================================
// Block CapsLock
//==============================================================================
    if(AccInfo[playerid][Caps] == 1)
    UpperToLower(text);
    if(ServerInfo[NoCaps] == 1)
    UpperToLower(text);
   
//==============================================================================
// Chat Lines (Console)
//==============================================================================
    for(new i = 1; i < MAX_CHAT_LINES-1; i++)
    Chat[i] = Chat[i+1];
    new ChatSTR[128];
    GetPlayerName(playerid,ChatSTR,sizeof(ChatSTR));
    format(ChatSTR,128,"[CHAT]%s: %s",ChatSTR, text[0]);
    Chat[MAX_CHAT_LINES-1] = ChatSTR;
    return 1;
}
//==============================================================================
//-------------------------------------------------
// Private Message (PM)
//-------------------------------------------------
//==============================================================================
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
    if(ServerInfo[ReadPMs] == 1 && AccInfo[playerid][Level] != ServerInfo[MaxAdminLevel])
    {
//==============================================================================
// Send PM
//==============================================================================
        new string[128];
        new pReciever[MAX_PLAYER_NAME];
        GetPlayerName(playerid, string, sizeof(string));
        GetPlayerName(recieverid, pReciever, sizeof(pReciever));
        format(string, sizeof(string), "|- MP: %s para %s: %s", string, pReciever, text);
        for (new a = 0; a < MAX_PLAYERS; a++)
        if(IsPlayerConnected(a) && (AccInfo[a][Level] >= ServerInfo[MaxAdminLevel]) && a != playerid)
        SendClientMessage(a, grey, string);
        #if PM_CHAT_LOG == true
        SaveIn("AdmChatLog",string);
        #endif
    }
//==============================================================================
// Muted
//==============================================================================
    if(AccInfo[playerid][Muted] == 1)
    {
        new string[128];
        AccInfo[playerid][MuteWarnings]++;
        if(AccInfo[playerid][MuteWarnings] < ServerInfo[MaxMuteWarnings])
        {
        format(string, sizeof(string),"|- ATENCION: Usted esta en Mute! No puede hablar (Advertencias: %d/%d) -|",AccInfo[playerid][MuteWarnings],ServerInfo[MaxMuteWarnings]);
        SendClientMessage(playerid,red,string);
        }
        else
        {
        SendClientMessage(playerid,red,"|- Usted ha sido automaticamente expulsado. | Razon: Trataste de hablar con mute -|");
        GetPlayerName(playerid, string, sizeof(string));
        format(string, sizeof(string),"|- Jugador %s (ID:%d) ha sido automaticamente expulsado. | Razon: Tratу de hablar con mute -|", string, playerid);
        SendClientMessageToAll(lightred,string);
        SaveIn("KickLog",string);
        Kick(playerid);
        }
        return 0;
    }
    #if EnablePM_Cmd == true
    new string[128];
    format(string,256,"|- MP: Mensaje para '%s(%d)': \"%s\" -|",PmReceiver,PMplayer1,text);
    SendClientMessage(playerid,0x00A765AA,string);
    PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
           
    GetPlayerName(playerid, string, sizeof(string));
    format(string, sizeof(string),"|- MP: Mensaje de: %s: \"%s\" -|",string,text);
    SendClientMessage(recieverid,0x00A765AA,string);
    #endif
    return 1;
}
Agregar esto:

pawn Код:
if(AccInfo[playerid][OnDuty] == 1)
    {
        new string[128];
        GetPlayerName(playerid, string, 128);
        format(string, 128, "Admin %s: %s", string, text);
        SendClientMessageToAll(COLOR_PINK, string);
        return 0;
    }
    return 1;

Sin tocar nada porque lo intente de varias formas y me aparecen los benditos 26 errores Bueno espero que alguien me pueda ayudar, muchas gracias.


Respuesta: [Ayuda] Un poco de enredo aquн. - [M]xFire - 12.02.2011

Agregalo donde quieras, solo quitale el 'return 1;' que tienes al ultimo de tu codigo


Re: [Ayuda] Un poco de enredo aquн. - The_M - 12.02.2011

Pero lo agregue y me da 26 errores "Invalid Function or Declaration"


Respuesta: [Ayuda] Un poco de enredo aquн. - [M]xFire - 12.02.2011

pawn Код:
public OnPlayerText(playerid, text[])
{
    if(AccInfo[playerid][OnDuty] == 1)
    {
        new string[128];
        GetPlayerName(playerid, string, 128);
        format(string, 128, "Admin %s: %s", string, text);
        SendClientMessageToAll(COLOR_PINK, string);
        return 0;
    }
//==============================================================================
// Vip Chat
//==============================================================================
    if(text[0] == '*' && AccInfo[playerid][pVip] >= 1)
    {
        new string[128]; GetPlayerName(playerid,string,sizeof(string));
        format(string,sizeof(string),"[V.I.P] Chat privado: %s: %s",string,text[1]);
        MessageToPlayerVIP(0xDC686BAA,string);
        SaveIn("ChatVipLog",string);
        return 0;
    }
//==============================================================================
// Administration Chat
//==============================================================================
    if(text[0] == '@' && AccInfo[playerid][Level] >= 1)
    {
        new string[128]; GetPlayerName(playerid,string,sizeof(string));
        format(string,sizeof(string),"[ADMIN] Chat privado: %s: %s",string,text[1]);
        MessageToAdmins(green,string);
        #if ADM_CHAT_LOG == true
        SaveIn("AdmChatLog",string);
        #endif
        return 0;
    }
//==============================================================================
// Chat Disabled
//==============================================================================
    if(ServerInfo[DisableChat] == 1)
    {
        SendClientMessage(playerid,red,"|- Chat Desactivado! -|");
        return 0;
    }
//==============================================================================
// Player Muted
//==============================================================================
    if(AccInfo[playerid][Muted] == 1)
    {
        AccInfo[playerid][MuteWarnings]++;
        new string[128];
        if(AccInfo[playerid][MuteWarnings] < ServerInfo[MaxMuteWarnings])
        {
        format(string, sizeof(string),"|- ATENCION: Usted esta en mute! No puede hablar (Advertencias: %d/%d) -|",AccInfo[playerid][MuteWarnings],ServerInfo[MaxMuteWarnings]);
        SendClientMessage(playerid,red,string);
        }
        else
        {
        SendClientMessage(playerid,red,"|- Has sido automaticamente expulsado. | Razon: Itentу hablar con mute -|");
        format(string, sizeof(string),"|- Jugador %s (ID:%d) ha sido automaticamente expulsado. | Razon: Intentу hablar con mute -|",PlayerName2(playerid),playerid);
        SendClientMessageToAll(grey,string);
        SaveIn("KickLog",string); Kick(playerid);
        } return 0;
    }
//==============================================================================
// Flood/Spam Protection
//==============================================================================
    if(ServerInfo[AntiSpam] == 1 && (AccInfo[playerid][Level] == 0 && !IsPlayerAdmin(playerid)))
    {
        if(AccInfo[playerid][SpamCount] == 0) AccInfo[playerid][SpamTime] = TimeStamp();

        AccInfo[playerid][SpamCount]++;
        if(TimeStamp() - AccInfo[playerid][SpamTime] > SPAM_TIMELIMIT) { // Its OK your messages were far enough apart
            AccInfo[playerid][SpamCount] = 0;
            AccInfo[playerid][SpamTime] = TimeStamp();
        }
        else if(AccInfo[playerid][SpamCount] == SPAM_MAX_MSGS) {
            new string[64]; format(string,sizeof(string),"|- Jugador %s (ID:%d) ha sido automaticamente Expulsado. | Razon: Flood/Spam", PlayerName2(playerid),playerid);
            SendClientMessageToAll(grey,string); print(string);
            SaveIn("KickLog",string);
            Kick(playerid);
        }
        else if(AccInfo[playerid][SpamCount] == SPAM_MAX_MSGS-1) {
            SendClientMessage(playerid,red,"ATENCION: Advertencia Anti Spam! Otra vez y serбs expulsado!");
            return 0;
        }
    }
//==============================================================================
// Send Admin in front of name
//==============================================================================
    #if ADM_InMSG == true
    if (AccInfo[playerid][Hide] == 0)
    {
    if(AccInfo[playerid][Level] > 0)
    {
    new str3[256];
    format(str3, 256, "Admin %s", text);
    for(new gz=0;gz<200;gz++)
    if(IsPlayerConnected(gz))
    SendPlayerMessageToPlayer(gz, playerid, str3);
    else SendPlayerMessageToPlayer(gz, playerid, text);
    }
    return 0;
    }
    #endif
//==============================================================================
// Forbidden Words
//==============================================================================
    if(ServerInfo[AntiSwear] == 1 && AccInfo[playerid][Level] < ServerInfo[MaxAdminLevel])
    for(new s = 0; s < BadWordsCount; s++)
    {
    new pos;
    while((pos = strfind(text,BadWords[s],true)) != -1)
    for(new i = pos, j = pos + strlen(BadWords[s]); i < j; i++) text[i] = '*';
    }
//==============================================================================
// Anti Advertisements
//==============================================================================
    if(ServerInfo[AntiAds] == 1)
    {
        if(AdvertisementCheck(text) && AccInfo[playerid][Level] < 3)
        {
            AccInfo[playerid][MaxAdv]++;
            new string[128];
            format(string,sizeof(string),"|- Advertencia! Sospecha de anuncios de otros servidores en su mensaje! (Advertencias: %d/%d)",AccInfo[playerid][MaxAdv], MAX_ADV_WARNINGS);
            SendClientMessage(playerid, grey,string);
               
            if(AccInfo[playerid][MaxAdv] == MAX_ADV_WARNINGS)
            {
                format(string,sizeof(string),"|- Usted ha sido automaticamente expulsado. | Razon: Muchos anuncios de servidores en sus mensajes (%d/%d) -|",AccInfo[playerid][MaxAdv], MAX_ADV_WARNINGS);
                SendClientMessage(playerid, lightred,string);
   
                format(string,sizeof(string),"|- Jugador %s (ID:%d) ha sido expulsado automaticamente. | Razon: Publicar Anuncios! (%d) -|",PlayerName2(playerid),playerid, MAX_ADV_WARNINGS);
                SaveIn("KickLog",string); Kick(playerid);
                SendClientMessageToAll(lightred, string);
                print(string);
            }
            return 0;
        }
    }
//==============================================================================
// Block CapsLock
//==============================================================================
    if(AccInfo[playerid][Caps] == 1)
    UpperToLower(text);
    if(ServerInfo[NoCaps] == 1)
    UpperToLower(text);
   
//==============================================================================
// Chat Lines (Console)
//==============================================================================
    for(new i = 1; i < MAX_CHAT_LINES-1; i++)
    Chat[i] = Chat[i+1];
    new ChatSTR[128];
    GetPlayerName(playerid,ChatSTR,sizeof(ChatSTR));
    format(ChatSTR,128,"[CHAT]%s: %s",ChatSTR, text[0]);
    Chat[MAX_CHAT_LINES-1] = ChatSTR;
    return 1;
}
//==============================================================================
//-------------------------------------------------
// Private Message (PM)
//-------------------------------------------------
//==============================================================================
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
    if(ServerInfo[ReadPMs] == 1 && AccInfo[playerid][Level] != ServerInfo[MaxAdminLevel])
    {
//==============================================================================
// Send PM
//==============================================================================
        new string[128];
        new pReciever[MAX_PLAYER_NAME];
        GetPlayerName(playerid, string, sizeof(string));
        GetPlayerName(recieverid, pReciever, sizeof(pReciever));
        format(string, sizeof(string), "|- MP: %s para %s: %s", string, pReciever, text);
        for (new a = 0; a < MAX_PLAYERS; a++)
        if(IsPlayerConnected(a) && (AccInfo[a][Level] >= ServerInfo[MaxAdminLevel]) && a != playerid)
        SendClientMessage(a, grey, string);
        #if PM_CHAT_LOG == true
        SaveIn("AdmChatLog",string);
        #endif
    }
//==============================================================================
// Muted
//==============================================================================
    if(AccInfo[playerid][Muted] == 1)
    {
        new string[128];
        AccInfo[playerid][MuteWarnings]++;
        if(AccInfo[playerid][MuteWarnings] < ServerInfo[MaxMuteWarnings])
        {
        format(string, sizeof(string),"|- ATENCION: Usted esta en Mute! No puede hablar (Advertencias: %d/%d) -|",AccInfo[playerid][MuteWarnings],ServerInfo[MaxMuteWarnings]);
        SendClientMessage(playerid,red,string);
        }
        else
        {
        SendClientMessage(playerid,red,"|- Usted ha sido automaticamente expulsado. | Razon: Trataste de hablar con mute -|");
        GetPlayerName(playerid, string, sizeof(string));
        format(string, sizeof(string),"|- Jugador %s (ID:%d) ha sido automaticamente expulsado. | Razon: Tratу de hablar con mute -|", string, playerid);
        SendClientMessageToAll(lightred,string);
        SaveIn("KickLog",string);
        Kick(playerid);
        }
        return 0;
    }
    #if EnablePM_Cmd == true
    new string[128];
    format(string,256,"|- MP: Mensaje para '%s(%d)': \"%s\" -|",PmReceiver,PMplayer1,text);
    SendClientMessage(playerid,0x00A765AA,string);
    PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
           
    GetPlayerName(playerid, string, sizeof(string));
    format(string, sizeof(string),"|- MP: Mensaje de: %s: \"%s\" -|",string,text);
    SendClientMessage(recieverid,0x00A765AA,string);
    #endif
    return 1;
}