pTeam - Printable Version
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pTeam -
Too - 11.02.2011
I followed a tutorial on the forums and even just copied and pasted the code into my new gamemode and it says everytime it says that pTeam isent define when it is.
Any ideas?
Re: pTeam -
Zack9764 - 11.02.2011
post your defined code please and a example of pteam
Re: pTeam -
Too - 11.02.2011
Includes:
Quote:
#include <a_samp>
#include zcmd
#if defined FILTERSCRIPT
#define pTeam
#define TEAM_SASD 1
|
Command:
Quote:
if (strcmp("/sasd", cmdtext, true, 10) == 0)
{
pTeam[playerid] = TEAM_SASD;
return 1;
}
|
Re: pTeam - [L3th4l] - 11.02.2011
Re: pTeam -
Too - 11.02.2011
Didnt work,put it in near the defines and I still get the undefined symbol.
Re: pTeam -
Mean - 12.02.2011
Put it at the top of your script, THE TOP. Where includes are! And delete the #define pTeam, it just faxs the new pTeam[MAX_PLAYERS], you must delete it!
AW: pTeam -
Nero_3D - 12.02.2011
remove
and somewhere down in your script
Re: pTeam -
Too - 12.02.2011
Ive done everything everybody said but now when I added #endif as Nero said I get a "No matching #if......." error
Re: pTeam -
Mean - 12.02.2011
Remove the #endif. But #define pTeam will not work, delete the
And replace it with
pawn Код:
new pTeam[ MAX_PLAYERS ];
Re: pTeam -
Too - 12.02.2011
Did as you said.Removed the #define and #endif.Now none of my commands work,even ones that worked before.